TEXTURESAMPLES(3G) | [FIXME: manual] | TEXTURESAMPLES(3G) |
NAME
textureSamples - return the number of samples of a texture
DECLARATION
int textureSamples(gsampler2DMS sampler);
int textureSamples(gsampler2DMSArray sampler);
PARAMETERS
sampler
Specifies the sampler to which the texture is
bound.
DESCRIPTION
textureSamples returns the number of samples per texel of the texture bound to sampler.
VERSION SUPPORT
OpenGL Shading Language Version | ||||||||||||
Function Name | 1.10 | 1.20 | 1.30 | 1.40 | 1.50 | 3.30 | 4.00 | 4.10 | 4.20 | 4.30 | 4.40 | 4.50 |
textureSamples | - | - | - | - | - | - | - | - | - | - | - | ✔ |
SEE ALSO
texture(), textureQueryLevels(), textureQueryLod(), textureSize()
COPYRIGHT
Copyright © 2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
COPYRIGHT
Copyright © 2014 Khronos Group
05/21/2022 | [FIXME: source] |