TEXTURESAMPLES(3G) [FIXME: manual] TEXTURESAMPLES(3G) NAME textureSamples - return the number of samples of a texture DECLARATION int textureSamples(gsampler2DMS sampler); int textureSamples(gsampler2DMSArray sampler); PARAMETERS sampler Specifies the sampler to which the texture is bound. DESCRIPTION textureSamples returns the number of samples per texel of the texture bound to sampler. VERSION SUPPORT +---------------+-----------------------------------------------------------------------------------+ | | OpenGL Shading Language Version | +---------------+------+------+------+------+------+------+------+------+------+------+------+------+ |Function Name | 1.10 | 1.20 | 1.30 | 1.40 | 1.50 | 3.30 | 4.00 | 4.10 | 4.20 | 4.30 | 4.40 | 4.50 | +---------------+------+------+------+------+------+------+------+------+------+------+------+------+ |textureSamples | - | - | - | - | - | - | - | - | - | - | - | | +---------------+------+------+------+------+------+------+------+------+------+------+------+------+ SEE ALSO texture(), textureQueryLevels(), textureQueryLod(), textureSize() COPYRIGHT Copyright (C) 2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/. COPYRIGHT Copyright (C) 2014 Khronos Group [FIXME: source] 05/21/2022 TEXTURESAMPLES(3G)