| IMAGESAMPLES(3G) | [FIXME: manual] | IMAGESAMPLES(3G) |
NAME
imageSamples - return the number of samples of an image
DECLARATION
int imageSamples(gimage2DMS image);
int imageSamples(gimage2DMSArray image);
PARAMETERS
image
Specifies the image to which the texture is bound.
DESCRIPTION
imageSamples returns the number of samples per texel of the image bound to image.
VERSION SUPPORT
| OpenGL Shading Language Version | ||||||||||||
| Function Name | 1.10 | 1.20 | 1.30 | 1.40 | 1.50 | 3.30 | 4.00 | 4.10 | 4.20 | 4.30 | 4.40 | 4.50 |
| imageSamples | - | - | - | - | - | - | - | - | - | - | - | ✔ |
SEE ALSO
imageLoad(), imageStore(), textureSamples()
COPYRIGHT
Copyright © 2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.
COPYRIGHT
Copyright © 2014 Khronos Group
| 06/13/2025 | [FIXME: source] |