abstractile(6) XScreenSaver manual abstractile(6)

abstractile - draw abstract mosaic patterns of interlocking tiles

abstractile [--sleep seconds] [--speed int] [--tile tile_mode] [--visual visual] [--window] [--root] [--window-id number] [--fps]

The abstractile program draws chaotic grids of randomly colored and shaped interlocking tiles.

abstractile accepts the following options:

Specify the number of seconds to sleep between screens (0-60).
A value between 0 and 5 used to specify the speed at which each screen is drawn.
The type of tile that is drawn on each screen. Legal values are random, flat, thin, outline, block, neon, and tiled
Display the current frame rate and CPU load.
Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
Draw on a newly-created window. This is the default.
Draw on the root window.
--window-id number
Draw on the specified window.

to get the default host and display number.
to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.
The window ID to use with --root.

X(1), xscreensaver(1)

Copyright © 2004 by Steve Sundstrom. Based on examples from the hacks directory of xscreensaver, Copyright (c) 1997, 1998, 2002 Jamie Zawinski <jwz@jwz.org>

Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation.

Steve Sundstrom

6.09 (07-Jun-2024) X Version 11