abstractile(6) XScreenSaver manual abstractile(6) NAME abstractile - draw abstract mosaic patterns of interlocking tiles SYNOPSIS abstractile [--sleep seconds] [--speed int] [--tile tile_mode] [--visual visual] [--window] [--root] [--window-id number] [--fps] DESCRIPTION The abstractile program draws chaotic grids of randomly colored and shaped interlocking tiles. OPTIONS abstractile accepts the following options: --sleep seconds Specify the number of seconds to sleep between screens (0-60). --speed int A value between 0 and 5 used to specify the speed at which each screen is drawn. --tile tile_mode The type of tile that is drawn on each screen. Legal values are random, flat, thin, outline, block, neon, and tiled --fps Display the current frame rate and CPU load. --visual visual Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual. --window Draw on a newly-created window. This is the default. --root Draw on the root window. --window-id number Draw on the specified window. ENVIRONMENT DISPLAY to get the default host and display number. XENVIRONMENT to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property. XSCREENSAVER_WINDOW The window ID to use with --root. SEE ALSO X(1), xscreensaver(1) COPYRIGHT Copyright (C) 2004 by Steve Sundstrom. Based on examples from the hacks directory of xscreensaver, Copyright (c) 1997, 1998, 2002 Jamie Zawinski Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. AUTHOR Steve Sundstrom X Version 11 6.08 (10-Oct-2023) abstractile(6)