MIN(3G) [FIXME: manual] MIN(3G)

min - return the lesser of two values

genType min(genType x, genType y);

genType min(genType x, float y);

genDType min(genDType x, genDType y);

genDType min(genDType x, double y);

genIType min(genIType x, genIType y);

genIType min(genIType x, int y);

genUType min(genUType x, genUType y);

genUType min(genUType x, uint y);

x

Specify the first value to compare.

y

Specify the second value to compare.

min returns the minimum of the two parameters. It returns y if y is less than x, otherwise it returns x.

OpenGL Shading Language Version
Function Name 1.10 1.20 1.30 1.40 1.50 3.30 4.00 4.10 4.20 4.30 4.40 4.50
min (genType)
min (genIType) - -
min (genUType) - -
min (genDType) - - - - - -

max(), abs()

Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.

Copyright © 2011-2014 Khronos Group

05/21/2022 [FIXME: source]