GLVERTEXATTRIBDIVISO(3G) | [FIXME: manual] | GLVERTEXATTRIBDIVISO(3G) |
NAME
glVertexAttribDivisor - modify the rate at which generic vertex attributes advance during instanced rendering
C SPECIFICATION
void glVertexAttribDivisor(GLuint index, GLuint divisor);
PARAMETERS
index
divisor
DESCRIPTION
glVertexAttribDivisor modifies the rate at which generic vertex attributes advance when rendering multiple instances of primitives in a single draw call. If divisor is zero, the attribute at slot index advances once per vertex. If divisor is non-zero, the attribute advances once per divisor instances of the set(s) of vertices being rendered. An attribute is referred to as instanced if its GL_VERTEX_ATTRIB_ARRAY_DIVISOR value is non-zero.
index must be less than the value of GL_MAX_VERTEX_ATTRIBS.
NOTES
glVertexAttribDivisor is available only if the GL version is 3.3 or higher.
ERRORS
GL_INVALID_VALUE is generated if index is greater than or equal to the value of GL_MAX_VERTEX_ATTRIBS.
VERSION SUPPORT
OpenGL Version | ||||||||||||
Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 |
glVertexAttribDivisor | - | - | - | - | - | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
SEE ALSO
glVertexAttribPointer(), glEnableVertexAttribArray(),
glDisableVertexAttribArray
COPYRIGHT
Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.
COPYRIGHT
Copyright © 2010-2014 Khronos Group
10/20/2024 | [FIXME: source] |