GLSAMPLEMASKI(3G) [FIXME: manual] GLSAMPLEMASKI(3G)

glSampleMaski - set the value of a sub-word of the sample mask

void glSampleMaski(GLuint maskNumber, GLbitfield mask);

maskNumber
Specifies which 32-bit sub-word of the sample mask to update.

mask

Specifies the new value of the mask sub-word.

glSampleMaski sets one 32-bit sub-word of the multi-word sample mask, GL_SAMPLE_MASK_VALUE.

maskIndex specifies which 32-bit sub-word of the sample mask to update, and mask specifies the new value to use for that sub-word. maskIndex must be less than the value of GL_MAX_SAMPLE_MASK_WORDS. Bit B of mask word M corresponds to sample 32 x M + B.

glSampleMaski is available only if the GL version is 3.2 or greater, or if the ARB_texture_multisample extension is supported.

GL_INVALID_VALUE is generated if maskIndex is greater than or equal to the value of GL_MAX_SAMPLE_MASK_WORDS.

OpenGL Version
Function / Feature Name 2.0 2.1 3.0 3.1 3.2 3.3 4.0 4.1 4.2 4.3 4.4 4.5
glSampleMaski - - - -

glGenRenderbuffers(), glBindRenderbuffer(), glRenderbufferStorageMultisample(), glFramebufferRenderbuffer(), glDeleteRenderbuffers()

Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.

Copyright © 2010-2014 Khronos Group
05/17/2020 [FIXME: source]