GLISSYNC(3G) [FIXME: manual] GLISSYNC(3G)

glIsSync - determine if a name corresponds to a sync object

GLboolean glIsSync(GLsync sync);

sync

Specifies a value that may be the name of a sync object.

glIsSync returns GL_TRUE if sync is currently the name of a sync object. If sync is not the name of a sync object, or if an error occurs, glIsSync returns GL_FALSE. Note that zero is not the name of a sync object.

glIsSync is available only if the GL version is 3.2 or greater.

OpenGL Version
Function / Feature Name 2.0 2.1 3.0 3.1 3.2 3.3 4.0 4.1 4.2 4.3 4.4 4.5
glIsSync - - - -

glFenceSync(), glWaitSync(), glClientWaitSync(), glDeleteSync()

Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.

Copyright © 2010-2014 Khronos Group

10/20/2024 [FIXME: source]