GLISSAMPLER(3G) [FIXME: manual] GLISSAMPLER(3G)

glIsSampler - determine if a name corresponds to a sampler object

GLboolean glIsSampler(GLuint id);

id

Specifies a value that may be the name of a sampler object.

glIsSampler returns GL_TRUE if id is currently the name of a sampler object. If id is zero, or is a non-zero value that is not currently the name of a sampler object, or if an error occurs, glIsSampler returns GL_FALSE.

A name returned by glGenSamplers(), is the name of a sampler object.

glIsSampler is available only if the GL version is 3.3 or higher.

OpenGL Version
Function / Feature Name 2.0 2.1 3.0 3.1 3.2 3.3 4.0 4.1 4.2 4.3 4.4 4.5
glIsSampler - - - - -

glGenSamplers(), glBindSampler(), glDeleteSamplers()

Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.

Copyright © 2010-2014 Khronos Group

10/20/2024 [FIXME: source]