glIsProgramPipeline - determine if a name corresponds to a program pipeline object

GLboolean glIsProgramPipeline(GLuint pipeline);

Specifies a value that may be the name of a program pipeline object.

glIsProgramPipeline returns GL_TRUE if pipeline is currently the name of a program pipeline object. If pipeline is zero, or if pipeline is not the name of a program pipeline object, or if an error occurs, glIsProgramPipeline returns GL_FALSE. If pipeline is a name returned by glGenProgramPipelines(), but that has not yet been bound through a call to glBindProgramPipeline(), then the name is not a program pipeline object and glIsProgramPipeline returns GL_FALSE.

OpenGL Version
Function / Feature Name 2.0 2.1 3.0 3.1 3.2 3.3 4.0 4.1 4.2 4.3 4.4 4.5
glIsProgramPipeline - - - - - - -

glGenProgramPipelines(), glBindProgramPipeline(), glDeleteProgramPipelines()

Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999.

Copyright © 2010-2014 Khronos Group
05/17/2020 [FIXME: source]