GLINVALIDATEBUFFERDA(3G) [FIXME: manual] GLINVALIDATEBUFFERDA(3G)

glInvalidateBufferData - invalidate the content of a buffer object's data store

void glInvalidateBufferData(GLuint buffer);

buffer
The name of a buffer object whose data store to invalidate.

glInvalidateBufferData invalidates all of the content of the data store of a buffer object. After invalidation, the content of the buffer's data store becomes undefined.

GL_INVALID_VALUE is generated if buffer is not the name of an existing buffer object.

GL_INVALID_OPERATION is generated if any part of buffer is currently mapped.

glGetBufferParameter() with argument GL_BUFFER_SIZE

OpenGL Version
Function / Feature Name 2.0 2.1 3.0 3.1 3.2 3.3 4.0 4.1 4.2 4.3 4.4 4.5
glInvalidateBufferData - - - - - - - - -

glInvalidateTexSubImage(),, glInvalidateTexImage(), glInvalidateBufferSubData(), glInvalidateFramebuffer(), glInvalidateSubFramebuffer().

Copyright © 2013-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.

Copyright © 2013-2014 Khronos Group
05/17/2020 [FIXME: source]