GLGETMULTISAMPLEFV(3G) [FIXME: manual] GLGETMULTISAMPLEFV(3G)

glGetMultisamplefv - retrieve the location of a sample

void glGetMultisamplefv(GLenum pname, GLuint index, GLfloat *val);

pname

Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION.

index

Specifies the index of the sample whose position to query.

val

Specifies the address of an array to receive the position of the sample.

glGetMultisamplefv queries the location of a given sample. pname specifies the sample parameter to retrieve and must be GL_SAMPLE_POSITION. index corresponds to the sample for which the location should be returned. The sample location is returned as two floating-point values in val[0] and val[1], each between 0 and 1, corresponding to the x and y locations respectively in the GL pixel space of that sample. (0.5, 0.5) this corresponds to the pixel center. index must be between zero and the value of GL_SAMPLES minus one.

If the multisample mode does not have fixed sample locations, the returned values may only reflect the locations of samples within some pixels.

GL_INVALID_ENUM is generated if pname is not one GL_SAMPLE_POSITION.

GL_INVALID_VALUE is generated if index is greater than or equal to the value of GL_SAMPLES.

OpenGL Version
Function / Feature Name 2.0 2.1 3.0 3.1 3.2 3.3 4.0 4.1 4.2 4.3 4.4 4.5
glGetMultisamplefv - - - -

glGenFramebuffers(), glBindFramebuffer()

Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.

Copyright © 2010-2014 Khronos Group

05/21/2022 [FIXME: source]