glGetBufferPointerv, glGetNamedBufferPointerv - return the pointer to a mapped buffer object's data store

void glGetBufferPointerv(GLenum target, GLenum pname, GLvoid ** params);

void glGetNamedBufferPointerv(GLuint buffer, GLenum pname, void **params);

Specifies the target to which the buffer object is bound for glGetBufferPointerv, which must be one of the buffer binding targets in the following table:
Buffer Binding Target Purpose
GL_ARRAY_BUFFER Vertex attributes
GL_ATOMIC_COUNTER_BUFFER Atomic counter storage
GL_COPY_READ_BUFFER Buffer copy source
GL_COPY_WRITE_BUFFER Buffer copy destination
GL_DISPATCH_INDIRECT_BUFFER Indirect compute dispatch commands
GL_DRAW_INDIRECT_BUFFER Indirect command arguments
GL_ELEMENT_ARRAY_BUFFER Vertex array indices
GL_PIXEL_PACK_BUFFER Pixel read target
GL_PIXEL_UNPACK_BUFFER Texture data source
GL_QUERY_BUFFER Query result buffer
GL_SHADER_STORAGE_BUFFER Read-write storage for shaders
GL_TEXTURE_BUFFER Texture data buffer
GL_TRANSFORM_FEEDBACK_BUFFER Transform feedback buffer
GL_UNIFORM_BUFFER Uniform block storage


Specifies the name of the buffer object for glGetNamedBufferPointerv.


Specifies the name of the pointer to be returned. Must be GL_BUFFER_MAP_POINTER.


Returns the pointer value specified by pname.

glGetBufferPointerv and glGetNamedBufferPointerv return the buffer pointer pname, which must be GL_BUFFER_MAP_POINTER. The single buffer map pointer is returned in params. A NULL pointer is returned if the buffer object's data store is not currently mapped; or if the requesting context did not map the buffer object's data store, and the implementation is unable to support mappings on multiple clients.

If an error is generated, no change is made to the contents of params.

The initial value for the pointer is NULL.

The GL_ATOMIC_COUNTER_BUFFER target is available only if the GL version is 4.2 or greater.

The GL_DISPATCH_INDIRECT_BUFFER and GL_SHADER_STORAGE_BUFFER targets are available only if the GL version is 4.3 or greater.

The GL_QUERY_BUFFER target is available only if the GL version is 4.4 or greater.

GL_INVALID_ENUM is generated if by glGetBufferPointerv if target is not one of the accepted buffer targets, or if pname is not GL_BUFFER_MAP_POINTER.

GL_INVALID_OPERATION is generated by glGetBufferPointerv if zero is bound to target.

GL_INVALID_OPERATION is generated by glGetNamedBufferPointerv if buffer is not the name of an existing buffer object.

OpenGL Version
Function / Feature Name 2.0 2.1 3.0 3.1 3.2 3.3 4.0 4.1 4.2 4.3 4.4 4.5
glGetNamedBufferPointerv - - - - - - - - - - -

glBindBuffer(), glMapBuffer()

Copyright © 2005 Addison-Wesley. Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999.

Copyright © 2005 Sams Publishing
Copyright © 2011-2014 Khronos Group
05/17/2020 [FIXME: source]