glGenerateMipmap, glGenerateTextureMipmap - generate mipmaps for a specified texture object

void glGenerateMipmap(GLenum target);

void glGenerateTextureMipmap(GLuint texture);

Specifies the target to which the texture object is bound for glGenerateMipmap. Must be one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_CUBE_MAP, or GL_TEXTURE_CUBE_MAP_ARRAY.


Specifies the texture object name for glGenerateTextureMipmap.

glGenerateMipmap and glGenerateTextureMipmap generates mipmaps for the specified texture object. For glGenerateMipmap, the texture object that is bound to target. For glGenerateTextureMipmap, texture is the name of the texture object.

For cube map and cube map array textures, the texture object must be cube complete or cube array complete respectively.

Mipmap generation replaces texel image levels $level_{base} + 1$ through $q$ with images derived from the $level_{base}$ image, regardless of their previous contents. All other mimap images, including the $level_{base}+1$ image, are left unchanged by this computation.

The internal formats of the derived mipmap images all match those of the $level_{base}$ image. The contents of the derived images are computed by repeated, filtered reduction of the $level_{base} + 1$ image. For one- and two-dimensional array and cube map array textures, each layer is filtered independently.

Cube map array textures are accepted only if the GL version is 4.0 or higher.

GL_INVALID_ENUM is generated by glGenerateMipmap if target is not one of the accepted texture targets.

GL_INVALID_OPERATION is generated by glGenerateTextureMipmap if texture is not the name of an existing texture object.

GL_INVALID_OPERATION is generated if target is GL_TEXTURE_CUBE_MAP or GL_TEXTURE_CUBE_MAP_ARRAY, and the specified texture object is not cube complete or cube array complete, respectively.

OpenGL Version
Function / Feature Name 2.0 2.1 3.0 3.1 3.2 3.3 4.0 4.1 4.2 4.3 4.4 4.5
glGenerateMipmap - -
glGenerateTextureMipmap - - - - - - - - - - -

glTexImage2D(), glBindTexture(), glGenTextures()

Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999.

Copyright © 2010-2014 Khronos Group
05/17/2020 [FIXME: source]