glGenRenderbuffers - generate renderbuffer object names
void glGenRenderbuffers(GLsizei n,
Specifies the number of renderbuffer object names to
Specifies an array in which the generated renderbuffer
object names are stored.
glGenRenderbuffers returns n renderbuffer object names in
renderbuffers. There is no guarantee that the names form a contiguous
set of integers; however, it is guaranteed that none of the returned names was
in use immediately before the call to glGenRenderbuffers.
Renderbuffer object names returned by a call to
glGenRenderbuffers are not returned by subsequent calls, unless they
are first deleted with glDeleteRenderbuffers().
The names returned in renderbuffers are marked as used, for
the purposes of glGenRenderbuffers only, but they acquire state and
type only when they are first bound.
GL_INVALID_VALUE is generated if n is negative.
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v 1.0, 8 June 1999. http://opencontent.org/openpub/.
Copyright © 2010-2014 Khronos Group
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