glGenQueries - generate query object names
void glGenQueries(GLsizei n,
GLuint * ids);
Specifies the number of query object names to be
Specifies an array in which the generated query object
names are stored.
glGenQueries returns n query object names in ids. There is
no guarantee that the names form a contiguous set of integers; however, it is
guaranteed that none of the returned names was in use immediately before the
call to glGenQueries.
Query object names returned by a call to glGenQueries are
not returned by subsequent calls, unless they are first deleted with
No query objects are associated with the returned query object
names until they are first used by calling glBeginQuery().
GL_INVALID_VALUE is generated if n is negative.
|Function / Feature Name
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