GLDELETESAMPLERS(3G) | [FIXME: manual] | GLDELETESAMPLERS(3G) |
NAME
glDeleteSamplers - delete named sampler objects
C SPECIFICATION
void glDeleteSamplers(GLsizei n, const GLuint * samplers);
PARAMETERS
n
samplers
DESCRIPTION
glDeleteSamplers deletes n sampler objects named by the elements of the array samplers. After a sampler object is deleted, its name is again unused. If a sampler object that is currently bound to a sampler unit is deleted, it is as though glBindSampler() is called with unit set to the unit the sampler is bound to and sampler zero. Unused names in samplers are silently ignored, as is the reserved name zero.
NOTES
glDeleteSamplers is available only if the GL version is 3.3 or higher.
ERRORS
GL_INVALID_VALUE is generated if n is negative.
ASSOCIATED GETS
glIsSampler()
VERSION SUPPORT
OpenGL Version | ||||||||||||
Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 |
glDeleteSamplers | - | - | - | - | - | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
SEE ALSO
glGenSamplers(), glBindSampler(), glDeleteSamplers(), glIsSampler()
COPYRIGHT
Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.
COPYRIGHT
Copyright © 2010-2014 Khronos Group
10/20/2024 | [FIXME: source] |