GLCREATEPROGRAMPIPEL(3G) [FIXME: manual] GLCREATEPROGRAMPIPEL(3G)

glCreateProgramPipelines - create program pipeline objects

void glCreateProgramPipelines(GLsizei n, GLuint *pipelines);

n

Number of program pipeline objects to create.

pipelines

Specifies an array in which names of the new program pipeline objects are stored.

glCreateProgramPipelines returns n previously unused program pipeline names in pipelines, each representing a new program pipeline object initialized to the default state.

GL_INVALID_VALUE is generated if n is negative.

OpenGL Version
Function / Feature Name 2.0 2.1 3.0 3.1 3.2 3.3 4.0 4.1 4.2 4.3 4.4 4.5
glCreateProgramPipelines - - - - - - - - - - -

glBindProgramPipeline(), glCreateShader(), glCreateProgram(), glCompileShader(), glLinkProgram(), glGenProgramPipelines(), glDeleteProgramPipelines(), glIsProgramPipeline()

Copyright © 2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.

Copyright © 2014 Khronos Group

05/21/2022 [FIXME: source]