FLOOR(3G) [FIXME: manual] FLOOR(3G)

floor - find the nearest integer less than or equal to the parameter

genType floor(genType x);

genDType floor(genDType x);

x

Specify the value to evaluate.

floor returns a value equal to the nearest integer that is less than or equal to x.

OpenGL Shading Language Version
Function Name 1.10 1.20 1.30 1.40 1.50 3.30 4.00 4.10 4.20 4.30 4.40 4.50
floor (genType)
floor (genDType) - - - - - -

trunc(), round()

Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.

Copyright © 2011-2014 Khronos Group

10/20/2024 [FIXME: source]