DISTANCE(3G) [FIXME: manual] DISTANCE(3G)

distance - calculate the distance between two points

float distance(genType p0, genType p1);

double distance(genDType p0, genDType p1);

p0
Specifies the first of two points

p1

Specifies the second of two points

distance returns the distance between the two points p0 and p1. i.e., length(p0 - p1);

OpenGL Shading Language Version
Function Name 1.10 1.20 1.30 1.40 1.50 3.30 4.00 4.10 4.20 4.30 4.40 4.50
distance (genType)
distance (genDType) - - - - - -

length(), normalize()

Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.

Copyright © 2011-2014 Khronos Group
05/17/2020 [FIXME: source]