ALL(3G) [FIXME: manual] ALL(3G)

all - check whether all elements of a boolean vector are true

bool all(bvec x);

x
Specifies the vector to be tested for truth.

all returns true if all elements of x are true and false otherwise. It is functionally equivalent to:
bool all(bvec x)       // bvec can be bvec2, bvec3 or bvec4
{
    bool result = true;
    int i;
    for (i = 0; i < x.length(); ++i)
    {
        result &= x[i];
    }
    return result;
}

OpenGL Shading Language Version
Function Name 1.10 1.20 1.30 1.40 1.50 3.30 4.00 4.10 4.20 4.30 4.40 4.50
all

any(), not()

Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.

Copyright © 2011-2014 Khronos Group
05/17/2020 [FIXME: source]