EmitStreamVertex - emit a vertex to a specified stream

void EmitStreamVertex(int stream);

Specifies the stream upon which the vertex will be emitted.

Available only in the Geometry Shader, EmitStreamVertex emits the current values of output variables to the current output primitive on stream stream. The argument stream must be a constant integral expression. On return from this call, the value of all output variables for all streams are undefined.

OpenGL Shading Language Version
Function Name 1.10 1.20 1.30 1.40 1.50 3.30 4.00 4.10 4.20 4.30 4.40 4.50
EmitStreamVertex - - - - - -

EmitVertex(), EndStreamPrimitive(), EndPrimitive()

Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.

Copyright © 2011-2014 Khronos Group
05/17/2020 [FIXME: source]