WESNOTH(6) Battle for Wesnoth WESNOTH(6) wesnoth - Battle for Wesnoth wesnoth [OPTIONS] [PATH_TO_DATA] Battle for Wesnoth Wesnoth --all-translations --bunzip2 infile.bz2 bzip2 .bz2 infile.bz2 --bzip2 infile bzip2 infile.bz2 infile -c[id_campaign], --campaign[=id_campaign] ID id_campaign ID --campaign-difficulty[=difficulty] 1 --campaign-scenario id_scenario ID --campaign-skip-story start [story] --clock --config-dir name --userdata-dir --config-path --userdata-path --core id_core ID --data-dir directory --data-path -d, --debug https://www.wesnoth.org/wiki/CommandMode --debug-lua Lua --strict-validation Lua API -D,--diff 2WML -p DiffWML --output -e[file], --editor[=file] file -l --load --fps FPS -f, --fullscreen --gunzip infile.gz gzip .gz infile.gz --gzip infile gzip infile.gz infile -h, --help -l, --load file file -e --editor file -L, --language lang lang : --language ang_GB@latin --log-level=domain1,domain2,... (domain) all error warning info debug warning -d deprecation none --log-precise --log-strict -u --logdomains[=filter] (filter) --no-log-to-file userdata logs --log-to-file log output is written to a file. Cancels the effect of --no-log-to-file whether implicit or explicit. --wnoconsole Windows --no-log-to-file CONOUT cerr/cout --max-fps fps fps 1 1000 -m, --multiplayer --multiplayer --mp-test MP --new-widgets --nodelay --nogui --noaddons --nocache --nogui GUI --multiplayer --screenshot --plugin --nobanner --nomusic BGM --noreplaycheck -u --nosound BGM --output --password password password --plugin script Wesnoth script --script Lua -P,--patch DiffWMLWML --output WML -p, --preprocess source-file/folder target-directory .cfg .cfg data/core/macros-p ~/wesnoth/data/campaigns/tutorial ~/result https://wiki.wesnoth.org/PreprocessorRef#Command-line_preprocessor --preprocess-defines=DEFINE1,DEFINE2,... --preprocess SKIP_CORE data/core --preprocess-input-macros source-file --preprocess [preproc_define] --preprocess-output-macros[=target-file] --preprocess _MACROS_.cfg --preprocess-input-macros --preprocess -r XxY, --resolution XxY -r 800x600 --render-image image output wesnoth .png https://wiki.wesnoth.org/ImagePathFunctionWML -R, --report --rng-seed number number --rng-seed 0 --screenshot map output map output --script file file Lua -s[host], --server[=host] --server server.wesnoth.org --showgui GUI --nogui --strict-validation -t[scenario_id], --test[=scenario_id] [test] WML test [micro_ai] micro_ai_test --translations-over percent I percent 0 100 -u, --unit scenario-id --nogui --unsafe-scripts package lua lua wesnoth -S,--use-schema -V,--validate WML --userconfig-dir name $HOME Windows My Documents\My Games name $HOME My Documents\My GamesWindows .\..\X11 $XDG_CONFIG_HOME $HOME/.config/wesnoth --userconfig-path --userdata-dir name $HOME Windows My Documents\My Games name $HOME My Documents\My GamesWindows .\..\ --userdata-path --username username username --validate WML --validate-addon id WML --validate-core WML --validate-schema WML --validcache () -v, --version --simple-version -w, --windowed --with-replay --load --multiplayer number number 1 2 --ai-config number:value AI --algorithm number:value AI [ai] data/ai/aisdata/ai/dev idle_ai experimental_ai --controller number:value human ai null --era value Default ID data/multiplayer/eras.cfg --exit-at-end --ignore-map-settings --label label AI label --multiplayer-repeat value value --nogui --parm number:name:value --controller --algorithm AI () --scenario value ID ID multiplayer_The_Freelands --side number:value ID data/multiplayer.cfg --turns value 0SDL12 -u 0 1 3 4 3 4 --noreplaycheck David White Nils Kneuper ott Soliton Cyril Bouthors : https://www.wesnoth.org/ Copyright (C) 2003-2024 David White This is Free Software; this software is licensed under the GPL version 2, as published by the Free Software Foundation. There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. wesnothd(6) wesnoth 2022 WESNOTH(6)