'\" t .\" Title: warzone2100 .\" Author: [see the "AUTHORS" section] .\" Generator: DocBook XSL Stylesheets vsnapshot .\" Date: 12/13/2023 .\" Manual: \ \& .\" Source: \ \& .\" Language: English .\" .TH "WARZONE2100" "6" "12/13/2023" "\ \&" "\ \&" .\" ----------------------------------------------------------------- .\" * Define some portability stuff .\" ----------------------------------------------------------------- .\" ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ .\" http://bugs.debian.org/507673 .\" http://lists.gnu.org/archive/html/groff/2009-02/msg00013.html .\" ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ .ie \n(.g .ds Aq \(aq .el .ds Aq ' .\" ----------------------------------------------------------------- .\" * set default formatting .\" ----------------------------------------------------------------- .\" disable hyphenation .nh .\" disable justification (adjust text to left margin only) .ad l .\" ----------------------------------------------------------------- .\" * MAIN CONTENT STARTS HERE * .\" ----------------------------------------------------------------- .SH "NAME" warzone2100 \- 3D real time strategy game .SH "SYNOPSIS" .sp \fBwarzone2100\fR [\fIOPTIONS\fR] .SH "DESCRIPTION" .sp This manual page documents briefly the warzone2100 command\&. .sp Warzone 2100 is a 3D science fiction real time strategy game\&. .SH "OPTIONS" .sp Note: In contrast to older versions option parameters need a \fI=\fR, space doesn\(cqt work anymore\&. .PP \fB\-\-cheat\fR .RS 4 Run in cheat mode\&. .RE .PP \fB\-\-datadir\fR=\fIDIR\fR .RS 4 Set default datadir to \fIDIR\fR\&. .RE .PP \fB\-\-debug\fR=\fIFLAG\fR .RS 4 Show debug for \fIFLAG\fR, use this several times for several flags\&. Useful flags include \fIwz\fR, \fI3d\fR, \fIsound\fR, \fIvideo\fR\&. \fIall\fR gives all of that and much more\&. .RE .PP \fB\-\-debugfile\fR=\fIFILE\fR .RS 4 Log debug output in \fIFILE\fR\&. .RE .PP \fB\-\-fullscreen\fR .RS 4 Play in fullscreen mode\&. .RE .PP \fB\-\-help\fR .RS 4 Show help and exit\&. .RE .PP \fB\-\-mod\fR=\fIMOD\fR .RS 4 Enable global mod \fIMOD\fR\&. .RE .PP \fB\-\-mod_ca\fR=\fIMOD\fR .RS 4 Enable campaign only mod \fIMOD\fR\&. .RE .PP \fB\-\-mod_mp\fR=\fIMOD\fR .RS 4 Enable multiplay only mod \fIMOD\fR\&. .RE .PP \fB\-\-savegame\fR=\fINAME\fR .RS 4 Load a saved game \fINAME\fR (needs to include the \&.gam extension)\&. .RE .PP \fB\-\-continue\fR .RS 4 Continue playing the last saved game, if it exists\&. .RE .PP \fB\-\-window\fR .RS 4 Play in windowed mode\&. .RE .PP \fB\-\-version\fR .RS 4 Output version info and exit\&. .RE .PP \fB\-\-resolution\fR=\fIWIDTHxHEIGHT\fR .RS 4 Run at \fIWIDTH\fR times \fIHEIGHT\fR screen resolution\&. This needs to be a resolution supported by your X server\&. .RE .PP \fB\-\-(no)shadows\fR .RS 4 Toggle the shadows\&. .RE .PP \fB\-\-(no)sound\fR .RS 4 Toggle the sound\&. .RE .PP \fB\-\-(no)texturecompression\fR .RS 4 Toggle texture compression (default on)\&. At least on systems where Mesa\(cqs libtxc\-dxtn handles texture compression, loading is slower with it enabled\&. In\-game FPS are also higher though\&. .RE .PP \fB\-\-gfxbackend\fR=\fIBACKEND\fR .RS 4 Change the graphics backend to \fIBACKEND\fR\&. Possible backends include: \fIopengl\fR, \fIopengles\fR, \fIvulkan\fR, \fIdirectx\fR (Windows only)\&. Not all backend options may be available on every system, depending on OS, driver support, and whether the game was built with support\&. .RE .sp The fullscreen/window, resolution, sound, gfxbackend, and shadows settings are stored, so they only need to be specified once, or when you want to change them\&. .SH "EXAMPLES" .PP \fIwarzone2100 \-\-fullscreen \-\-resolution=800x600\fR .RS 4 Run in full screen at 800x600 screen resolution\&. .RE .PP \fIwarzone2100 \-\-window \-\-resolution=800x600\fR .RS 4 Run in a window at 800x600 screen resolution\&. .RE .PP \fIwarzone2100\fR .RS 4 Run the game, with the last used resolution, fullscreen/window, sound and shadow settings\&. .RE .PP \*(Aqwarzone2100 \-\-gfxbackend=vulkan .RS 4 Run using the Vulkan backend\&. .RE .SH "AUTHORS" .sp See the copyright file included in the package\&. .sp This manual page was originally written by Linas Zvirblis <0x0007@gmail\&.com> for the Debian project, and modified by the Warzone project\&.