UNPACKDOUBLE2X32(3G) [FIXME: manual] UNPACKDOUBLE2X32(3G) NAME unpackDouble2x32 - produce two unsigned integers containing the bit encoding of a double precision floating point value DECLARATION uvec2 unpackDouble2x32(double d); PARAMETERS d Specifies double precision value to break into a pair of unsigned integers. DESCRIPTION unpackDouble2x32 returns a two-component unsigned integer vector representation of d. The bit-level representation of d is preserved. The first component of the returned vector contains the 32 least significant bits of the double; the second component consists the 32 most significant bits. VERSION SUPPORT +-----------------+-----------------------------------------------------------------------------------+ | | OpenGL Shading Language Version | +-----------------+------+------+------+------+------+------+------+------+------+------+------+------+ |Function Name | 1.10 | 1.20 | 1.30 | 1.40 | 1.50 | 3.30 | 4.00 | 4.10 | 4.20 | 4.30 | 4.40 | 4.50 | +-----------------+------+------+------+------+------+------+------+------+------+------+------+------+ |unpackDouble2x32 | - | - | - | - | - | - | | | | | | | +-----------------+------+------+------+------+------+------+------+------+------+------+------+------+ SEE ALSO packDouble2x32() COPYRIGHT Copyright (C) 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/. COPYRIGHT Copyright (C) 2011-2014 Khronos Group [FIXME: source] 05/21/2022 UNPACKDOUBLE2X32(3G)