.\" Copyright (c) 2017, Martin Kepplinger .\" .\" %%%LICENSE_START(GPLv2+_DOC_FULL) .\" This is free documentation; you can redistribute it and/or .\" modify it under the terms of the GNU General Public License as .\" published by the Free Software Foundation; either version 2 of .\" the License, or (at your option) any later version. .\" .\" The GNU General Public License's references to "object code" .\" and "executables" are to be interpreted as the output of any .\" document formatting or typesetting system, including .\" intermediate and printed output. .\" .\" This manual is distributed in the hope that it will be useful, .\" but WITHOUT ANY WARRANTY; without even the implied warranty of .\" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the .\" GNU General Public License for more details. .\" .\" You should have received a copy of the GNU General Public .\" License along with this manual; if not, see .\" . .\" %%%LICENSE_END .\" .TH TS_OPEN 3 "" "" "tslib" .SH NAME ts_open \- open a touch screen input device .SH SYNOPSIS .nf .B #include .sp .BI "struct tsdev *ts_open(const char *" dev_name ", int " nonblock ");" .sp .fi .SH DESCRIPTION .BR ts_open () allocates memory for a new touch screen device, opens and links the given input event device to it. .SH RETURN VALUE A pointer to the opened .BI "struct tsdev" is returned. .SH SEE ALSO .BR ts_setup (3), .BR ts_close (3), .BR ts_read (3), .BR ts_config (3), .BR ts.conf (5)