rtcTraversableIntersect4/8/16(3) Embree Ray Tracing Kernels 4 NAME rtcTravesableIntersect4/8/16 - finds the closest hits for a ray packet SYNOPSIS #include void rtcTraversableIntersect4( const int* valid, RTCTraversable traversable, struct RTCRayHit4* rayhit, struct RTCIntersectArguments* args = NULL ); void rtcTraversableIntersect8( const int* valid, RTCTraversable traversable, struct RTCRayHit8* rayhit, struct RTCIntersectArguments* args = NULL ); void rtcTraversableIntersect16( const int* valid, RTCTraversable traversable, struct RTCRayHit16* rayhit, struct RTCIntersectArguments* args = NULL ); DESCRIPTION The rtcTraversableIntersect4/8/16 functions are equivalent to rtcIntersect4/8/16 but take a traversable object (traversable argument) instead of a scene object. For more details, refer to the documentation of rtcIntersect4/8/16. EXIT STATUS For performance reasons this function does not do any error checks, thus will not set any error flags on failure. SEE ALSO [rtcIntersect4/8/16], [rtcGetSceneTraversable] rtcTraversableIntersect4/8/16(3)