pacman(6) XScreenSaver manual pacman(6) NAME pacman - simulates a game of Pac-Man on a randomly-created level. SYNOPSIS pacman [--display host:display.screen] [--window] [--root] [--window-id number] [--mono] [--install] [--visual visual] [--ncolors integer] [--delay microseconds] [--size pixels] [--fps] DESCRIPTION Simulates a game of Pac-Man on a randomly-created level. OPTIONS pacman accepts the following options: --window Draw on a newly-created window. This is the default. --root Draw on the root window. --window-id number Draw on the specified window. --mono If on a color display, pretend we're on a monochrome display. --install Install a private colormap for the window. --visual visual Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual. --ncolors integer How many colors should be used (if possible). Default 6. --size integer How big to make Pac-Man and the ghosts. 0 means "default." --fps Display the current frame rate and CPU load. ENVIRONMENT DISPLAY to get the default host and display number. XENVIRONMENT to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property. XSCREENSAVER_WINDOW The window ID to use with --root. SEE ALSO X(1), xscreensaver(1). COPYRIGHT Copyright (C) 2000 Edwin de Jong. Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. AUTHOR Edwin de Jong . X Version 11 6.08 (10-Oct-2023) pacman(6)