pulsar(6) XScreenSaver manual pulsar(6)

pulsar - intersecting planes, alpha blending, fog, and textures.

pulsar [-display host:display.screen] [-visual visual] [-window] [-root] [-no-light] [-wire] [-delay number] [-quads number] [-image file] [-light] [-fog] [-texture] [-mipmap] [-no-blend] [-antialias] [-texture_quality] [-do_depth] [-fps]

Draws some intersecting planes, making use of alpha blending, fog, textures, and mipmaps, plus a ``frames per second'' meter so that you can tell how fast your graphics card is... Requires OpenGL.

Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
Draw on a newly-created window. This is the default.
Draw on the root window.
Use Flat Coloring.
Render in wireframe instead of solid.
Per-frame delay, in microseconds. Default: 10000 (0.01 seconds.).
The texture map to use.
Quad Count. 1 - 50. Default: 5.
Whether to enable lighting.
Whether to enable fog.
Whether to enable texturing.
Whether to enable texture mipmaps.
Whether to enable blending.
Whether to anti-alias lines.
Whether to enable texture filtering.
Whether to enable depth buffer.
Display the current frame rate, CPU load, and polygon count.

to get the default host and display number.
to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.

X(1), xscreensaver(1)

Copyright © 2002 by David Konerding. Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. No representations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.

David Konerding.

6.04 (29-May-2022) X Version 11