USUBBORROW(3G) [FIXME: manual] USUBBORROW(3G)

usubBorrow - subtract unsigned integers and generate borrow

genUType usubBorrow(genUType x, genUType y, out genUType borrow);

x

Specifies the first vector to be used in the subtraction operation.

y

Specifies the second vector to be used in the subtraction operation.

borrow

Specifies the variable to receive the borrow output of the difference.

usubBorrow subtracts two 32-bit unsigned integer variables (scalars or vectors) and generates a 32-bit unsigned integer result, along with a borrow output. The result is the difference of x and y if non-negative, or 232 plus that difference otherwise. The value borrow is set to 0 if xy and to 1 otherwise.

OpenGL Shading Language Version
Function Name 1.10 1.20 1.30 1.40 1.50 3.30 4.00 4.10 4.20 4.30 4.40 4.50
usubBorrow - - - - - -

uaddCarry()

Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.

Copyright © 2011-2014 Khronos Group

05/21/2022 [FIXME: source]