| ROUND(3G) | [FIXME: manual] | ROUND(3G) |
NAME
round - find the nearest integer to the parameter
DECLARATION
genType round(genType x);
genDType round(genDType x);
PARAMETERS
x
Specify the value to evaluate.
DESCRIPTION
round returns a value equal to the nearest integer to x. The fraction 0.5 will round in a direction chosen by the implementation, presumably the direction that is fastest. This includes the possibility that round(x) returns the same value as roundEven()(x) for all values of x.
VERSION SUPPORT
| OpenGL Shading Language Version | |||||||||||||
| Function Name | 1.10 | 1.20 | 1.30 | 1.40 | 1.50 | 3.30 | 4.00 | 4.10 | 4.20 | 4.30 | 4.40 | 4.50 | 4.60 |
| round (genType) | - | - | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
| round (genDType) | - | - | - | - | - | - | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
SEE ALSO
floor(), roundEven()
COPYRIGHT
Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.
COPYRIGHT
Copyright © 2011-2014 Khronos Group
| 03/14/2026 | [FIXME: source] |