IMAGESAMPLES(3G) | [FIXME: manual] | IMAGESAMPLES(3G) |
NAME
imageSamples - return the number of samples of an image
DECLARATION
int imageSamples(gimage2DMS image);
int imageSamples(gimage2DMSArray image);
PARAMETERS
image
Specifies the image to which the texture is bound.
DESCRIPTION
imageSamples returns the number of samples per texel of the image bound to image.
VERSION SUPPORT
OpenGL Shading Language Version | ||||||||||||
Function Name | 1.10 | 1.20 | 1.30 | 1.40 | 1.50 | 3.30 | 4.00 | 4.10 | 4.20 | 4.30 | 4.40 | 4.50 |
imageSamples | - | - | - | - | - | - | - | - | - | - | - | ✔ |
SEE ALSO
imageLoad(), imageStore(), textureSamples()
COPYRIGHT
Copyright © 2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.
COPYRIGHT
Copyright © 2014 Khronos Group
05/21/2022 | [FIXME: source] |