GROUPMEMORYBARRIER(3G) [FIXME: manual] GROUPMEMORYBARRIER(3G)

groupMemoryBarrier - controls the ordering of memory transaction issued shader invocation relative to a work group

void groupMemoryBarrier(void);

groupMemoryBarrier waits on the completion of all memory accesses performed by an invocation of a compute shader relative to the same access performed by other invocations in the same work group and then returns with no other effect.

OpenGL Shading Language Version
Function Name 1.10 1.20 1.30 1.40 1.50 3.30 4.00 4.10 4.20 4.30 4.40 4.50
groupMemoryBarrier - - - - - - - - -

memoryBarrier(), memoryBarrierImage(), memoryBarrierBuffer(), memoryBarrierShared()

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Copyright © 2012-2014 Khronos Group

05/21/2022 [FIXME: source]