glIsTransformFeedback - determine if a name corresponds to a transform feedback object

GLboolean glIsTransformFeedback(GLuint id);


Specifies a value that may be the name of a transform feedback object.

glIsTransformFeedback returns GL_TRUE if id is currently the name of a transform feedback object. If id is zero, or if id is not the name of a transform feedback object, or if an error occurs, glIsTransformFeedback returns GL_FALSE. If id is a name returned by glGenTransformFeedbacks(), but that has not yet been bound through a call to glBindTransformFeedback(), then the name is not a transform feedback object and glIsTransformFeedback returns GL_FALSE.

OpenGL Version
Function / Feature Name 2.0 2.1 3.0 3.1 3.2 3.3 4.0 4.1 4.2 4.3 4.4 4.5
glIsTransformFeedback - - - - - -

glGenTransformFeedbacks(), glBindTransformFeedback(), glDeleteTransformFeedbacks()

Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999.

Copyright © 2010-2014 Khronos Group

05/21/2022 [FIXME: source]