glGenVertexArrays - generate vertex array object names
void glGenVertexArrays(GLsizei n,
Specifies the number of vertex array object names to
Specifies an array in which the generated vertex array
object names are stored.
glGenVertexArrays returns n vertex array object names in
arrays. There is no guarantee that the names form a contiguous set of
integers; however, it is guaranteed that none of the returned names was in use
immediately before the call to glGenVertexArrays.
Vertex array object names returned by a call to
glGenVertexArrays are not returned by subsequent calls, unless they
are first deleted with glDeleteVertexArrays().
The names returned in arrays are marked as used, for the
purposes of glGenVertexArrays only, but they acquire state and type
only when they are first bound.
GL_INVALID_VALUE is generated if n is negative.
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v 1.0, 8 June 1999. http://opencontent.org/openpub/.
Copyright © 2010-2014 Khronos Group
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