GLGENTRANSFORMFEEDBA(3G) [FIXME: manual] GLGENTRANSFORMFEEDBA(3G)

glGenTransformFeedbacks - reserve transform feedback object names

void glGenTransformFeedbacks(GLsizei n, GLuint *ids);

n

Specifies the number of transform feedback object names to reserve.

ids

Specifies an array of into which the reserved names will be written.

glGenTransformFeedbacks returns n previously unused transform feedback object names in ids. These names are marked as used, for the purposes of glGenTransformFeedbacks only, but they acquire transform feedback state only when they are first bound.

glGet() with argument GL_TRANSFORM_FEEDBACK_BINDING

glIsTransformFeedback()

OpenGL Version
Function / Feature Name 2.0 2.1 3.0 3.1 3.2 3.3 4.0 4.1 4.2 4.3 4.4 4.5
glGenTransformFeedbacks - - - - - -

glDeleteTransformFeedbacks(), glBindTransformFeedback(), glIsTransformFeedback(), glBeginTransformFeedback(), glPauseTransformFeedback(), glResumeTransformFeedback(),

glEndTransformFeedback

Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.

Copyright © 2010-2014 Khronos Group.

05/21/2022 [FIXME: source]