GLGENPROGRAMPIPELINE(3G) [FIXME: manual] GLGENPROGRAMPIPELINE(3G)

glGenProgramPipelines - reserve program pipeline object names

void glGenProgramPipelines(GLsizei n, GLuint *pipelines);

n
Specifies the number of program pipeline object names to reserve.

pipelines

Specifies an array of into which the reserved names will be written.

glGenProgramPipelines returns n previously unused program pipeline object names in pipelines. These names are marked as used, for the purposes of glGenProgramPipelines only, but they acquire program pipeline state only when they are first bound.

glGet() with argument GL_PROGRAM_PIPELINE_BINDING

glIsProgramPipeline()

OpenGL Version
Function / Feature Name 2.0 2.1 3.0 3.1 3.2 3.3 4.0 4.1 4.2 4.3 4.4 4.5
glGenProgramPipelines - - - - - - -

glDeleteProgramPipelines(), glBindProgramPipeline(), glIsProgramPipeline(), glUseProgramStages(), glUseProgram()

Copyright © 2010-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.

Copyright © 2010-2014 Khronos Group.
05/17/2020 [FIXME: source]