GLCULLFACE(3G) | [FIXME: manual] | GLCULLFACE(3G) |
NAME
glCullFace - specify whether front- or back-facing facets can be culled
C SPECIFICATION
void glCullFace(GLenum mode);
PARAMETERS
mode
DESCRIPTION
glCullFace specifies whether front- or back-facing facets are culled (as specified by mode) when facet culling is enabled. Facet culling is initially disabled. To enable and disable facet culling, call the glEnable() and
glDisable commands with the argument GL_CULL_FACE. Facets include triangles, quadrilaterals, polygons, and rectangles.
glFrontFace() specifies which of the clockwise and counterclockwise facets are front-facing and back-facing. See glFrontFace().
NOTES
If mode is GL_FRONT_AND_BACK, no facets are drawn, but other primitives such as points and lines are drawn.
ERRORS
GL_INVALID_ENUM is generated if mode is not an accepted value.
ASSOCIATED GETS
glIsEnabled() with argument GL_CULL_FACE
glGet() with argument GL_CULL_FACE_MODE
VERSION SUPPORT
OpenGL Version | ||||||||||||
Function / Feature Name | 2.0 | 2.1 | 3.0 | 3.1 | 3.2 | 3.3 | 4.0 | 4.1 | 4.2 | 4.3 | 4.4 | 4.5 |
glCullFace | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ |
SEE ALSO
glEnable(), glFrontFace()
COPYRIGHT
Copyright © 1991-2006 Silicon Graphics, Inc. Copyright © 2010-2014 Khronos Group. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.
COPYRIGHT
Copyright © 1991-2006 Silicon Graphics, Inc.
Copyright © 2010-2014 Khronos Group
05/21/2022 | [FIXME: source] |