GLCLEARDEPTH(3G) [FIXME: manual] GLCLEARDEPTH(3G)

glClearDepth - specify the clear value for the depth buffer

void glClearDepth(GLdouble depth);

void glClearDepthf(GLfloat depth);

depth

Specifies the depth value used when the depth buffer is cleared. The initial value is 1.

glClearDepth specifies the depth value used by glClear() to clear the depth buffer. Values specified by glClearDepth are clamped to the range 0 1.

The type of the depth parameter was changed from GLclampf to GLfloat for glClearDepthf and from GLclampd to GLdouble for glClearDepth. This change is transparent to user code and is described in detail on the removedTypes() page.

glGet() with argument GL_DEPTH_CLEAR_VALUE

OpenGL Version
Function / Feature Name 2.0 2.1 3.0 3.1 3.2 3.3 4.0 4.1 4.2 4.3 4.4 4.5
glClearDepth
glClearDepthf - - - - - - -

glClear(), removedTypes()

Copyright © 1991-2006 Silicon Graphics, Inc. Copyright © 2010-2014 Khronos Group. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.

Copyright © 1991-2006 Silicon Graphics, Inc.
Copyright © 2010-2014 Khronos Group

05/21/2022 [FIXME: source]