FRACT(3G) [FIXME: manual] FRACT(3G)

fract - compute the fractional part of the argument

genType fract(genType x);

genDType fract(genDType x);

x
Specify the value to evaluate.

fract returns the fractional part of x. This is calculated as x - floor()(x).

OpenGL Shading Language Version
Function Name 1.10 1.20 1.30 1.40 1.50 3.30 4.00 4.10 4.20 4.30 4.40 4.50
fract (genType)
fract (genDType) - - - - - -

floor(), round()

Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.

Copyright © 2011-2014 Khronos Group
05/17/2020 [FIXME: source]