detect_obj_init(3) Library Functions Manual detect_obj_init(3)

detect_obj_init - initialize DetectObject structure

#include <chardet.h>
DetectObj chardet_obj_init (void);

initialize DetectObj structure that is stored chardet informations.

Returns DetectObject structure. The return value is must freed by chardet_obj_free api.

typedef struct DetectObject {
	char * encoding;
	float confidence;
	short bom;
} DetectObj;

#include <chardet.h>
int main (void) {
	DetectObj *obj;
	if ( (obj = detect_obj_init ()) == NULL ) {
		fprintf (stderr, "Memory Allocation failed\n");
		return CHARDET_MEM_ALLOCATED_FAIL;
	}
	switch (detect ("¾È³çÇϼ¼¿ä", &obj)) {
		case CHARDET_OUT_OF_MEMORY :
			fprintf (stderr, "On handle processing, occured out of memory\n");
			detect_obj_free (&obj);
			return CHARDET_OUT_OF_MEMORY;
		case CHARDET_NULL_OBJECT :
			fprintf (stderr,
					"2st argument of chardet() is must memory allocation "
					"with detect_obj_init API\n");
			return CHARDET_NULL_OBJECT;
	}
	# check support obj->bom with CHARDET_BOM_CHECK constant
	printf ("encoding: %s, confidence: %f, exists bom: %d\n", obj->encoding, obj->confidence, obj->bom);
	detect_obj_free (&obj);
    return 0;
}

JoungKyun.Kim http://oops.org

Use QnA board on https://github.com/Joungkyun/libchardet/issues

detect_obj_free(3), detect(3), detect_handledata(3)

2019-08-01 libchardet manuals