F3D(1) User Commands F3D(1)

F3D - fast and minimalist 3D viewer

F3D - A fast and minimalist 3D viewer Usage:

/build/f3d/src/f3d-2.4.0/build/bin/f3d [OPTIONS...] file1 file2 ...
Applicative options:
Input files (deprecated)
Render to file
No background when render to file
Print help
Print version details
Print the list of readers
Specify the configuration file to use. absolute/relative path or filename/filestem to search in configuration file locations.
Do not read the configuration file
Do not render anything and quit right after loading the first file, use with --verbose to recover information about a file.
Maximum size in Mib of a file to load, negative value means unlimited (default: -1)
Watch current file and automatically reload it whenever it is modified on disk
List of plugins to load separated with a comma
Scan standard directories for plugins and display available plugins (result can be incomplete)
Camera options:
Camera position (overrides camera direction and camera zoom factor if any) (default: 0)
Camera focal point (default: 0)
Camera view up (default: 0)
Camera view angle (non-zero, in degrees)
Camera direction (default: 0)
Camera zoom factor (non-zero) (default: 0)
Camera azimuth angle (in degrees), performed after other camera options (default: 0)
Camera elevation angle (in degrees), performed after other camera options (default: 0)
Use an orthographic camera
General options:
Set verbose level, providing more information about the loaded data in the console output (default: info)
Enable quiet mode, which supersede any verbose options and prevent any console output to be generated at all (deprecated, using `--verbose=quiet` instead)
Show progress bar
Do not read materials, cameras and lights from file
When opening multiple files, show them all in the same scene. Force geometry-only. The configuration file for the first file will be loaded.
Up direction (default: +Y)
Show axes
Show grid
Position grid at the absolute origin instead of below the model
Size of grid unit square (default: 0)
Number of grid subdivisions (default: 10)
Show cell edges
Select the camera to use (default: -1)
Enable trackball interaction
Invert zoom direction with right mouse click
Automatically start animation
Select animation to show (default: 0)
Set animation speed factor (default: 1)
Set animation time to load (default: 0)
Set animation frame rate when playing animation interactively (default: 60)
Path to a FreeType compatible font file
Material options:
Show sphere sprites instead of geometry
Point sprites type when showing point sprites (default: sphere)
Point size when showing vertices or point sprites (default: 10)
Line width when showing edges (default: 1)
Solid color (default: 1,1,1)
Opacity (default: 1)
Roughness coefficient (0.0-1.0) (default: 0.3)
Metallic coefficient (0.0-1.0) (default: 0)
Path to an image file that will be used as a light source and skybox (deprecated)
Path to an image file that can be used as a light source and skybox
Enable HDRI ambient lighting
Enable HDRI skybox background
Path to a texture file containing a material capture
Path to a texture file that sets the color of the object
Path to a texture file that sets the Occlusion, Roughness and Metallic values of the object
Path to a texture file that sets the emitted light of the object
Emissive factor. This value is multiplied with the emissive color when an emissive texture is present (default: 1,1,1)
Path to a texture file that sets the normal map of the object
Normal scale affects the strength of the normal deviation from the normal texture (default: 1)
PostFX (OpenGL) options:
Enable translucency support, implemented using depth peeling
Enable ambient occlusion providing approximate shadows for better depth perception, implemented using SSAO
Enable anti-aliasing, implemented using FXAA
Enable Tone Mapping, providing balanced coloring
Raytracing options:
Enable raytracing
Number of samples per pixel (default: 5)
Denoise the image
Scientific visualization options:
Color by scalars (default: f3d_reserved)
Component from the scalar array to color with. -1 means magnitude, -2 or the short option, -y, means direct scalars (default: -1)
Use a scalar array from the cells
Custom range for the coloring by array (default: 0)
Show scalar bar
Specify a colormap image
Specify a custom colormap (ignored if "colormap-file" is specified) (default: 0,0,0,0,0.4,0.9,0,0,0.8,0.9,0.9,0,1,1,1,1)
Show volume if the file is compatible
Inverse opacity function for volume rendering
Testing options:
Reference
Testing threshold (default: 50)
Path to an interaction log file to record interactions events to
Path to an interaction log file to play interaction events from when loading a file
Window options:
Background color (default: 0.2,0.2,0.2)
Window resolution (default: 1000,600)
Window position (default: 0)
Display frame per second
Display filename
Display file metadata
Blur background
Blur circle of confusion radius (default: 20)
Light intensity (default: 1)

Cycle point/cell data coloring
Cycle array to color with
Cycle array component to color with
Toggle the scalar bar display
Toggle volume rendering
Toggle inverse volume opacity
Toggle point sprites rendering
Toggle translucency support
Toggle ambient occlusion
Toggle anti-aliasing
Toggle tone mapping
Toggle the edges display
Toggle the axes display
Toggle the grid display
Toggle the filename display
Toggle the metadata display
Toggle the FPS counter display
Toggle raytracing rendering
Toggle denoising when raytracing
Toggle full screen
Toggle blur background
Toggle trackball interaction
Toggle HDRI ambient lighting
Toggle HDRI skybox
Increase (+Shift: decrease) lights intensity
Toggle cheat sheet display
?
Dump camera state to the terminal
1
Front View camera
3
Left View camera
5
Toggle Orthographic Projection
7
Top View camera
9
Isometric View camera
Quit
Reset camera to initial parameters
Play animation if any
Previous file
Next file
Reload current file
Add current file parent directory to the list of files and reload the current file
Load dropped file, folder or HDRI

/build/f3d/src/f3d-2.4.0/build/bin/f3d file.vtu -xtgans View a unstructured mesh in a typical nice looking sciviz style /build/f3d/src/f3d-2.4.0/build/bin/f3d file.glb -tuqap --hdri-file=file.hdr --hdri-ambient --hdri-skybox View a gltf file in a realistic environment /build/f3d/src/f3d-2.4.0/build/bin/f3d file.ply -so --point-size=0 --comp=-2 View a point cloud file with direct scalars rendering /build/f3d/src/f3d-2.4.0/build/bin/f3d folder View all files in folder

Report bugs to https://github.com/f3d-app/f3d/issues

F3D - A fast and minimalist 3D viewer
Version: 2.4.0.
Build date: 2024-05-02 06:35:04.
Build system: Linux 64-bits.
Compiler: GNU 13.2.1.
External rendering module: ON.
Raytracing module: ON.
VTK version: 9.3.0.
Copyright © 2019-2021 Kitware SAS.
Copyright © 2021-2024 Michael Migliore, Mathieu Westphal.
License BSD-3-Clause.
By Michael Migliore, Mathieu Westphal and Joachim Pouderoux.

May 2024 F3D 2.4.0