SoSceneKit(3) | Coin | SoSceneKit(3) |
NAME
SoSceneKit - The SoSceneKit class collects node kits needed to set up a scene: camera, light and shapes.
SYNOPSIS
#include <Inventor/nodekits/SoSceneKit.h>
Inherits SoBaseKit.
Public Member Functions
virtual SoType getTypeId (void) const
virtual const SoNodekitCatalog * getNodekitCatalog (void) const
SoSceneKit (void)
int getCameraNumber (void)
void setCameraNumber (int camNum)
virtual SbBool affectsState (void) const
Public Member Functions inherited from SoBaseKit
SoBaseKit (void)
virtual SoNode * getPart (const SbName &partname,
SbBool makeifneeded)
SbString getPartString (const SoBase *part)
virtual SoNodeKitPath * createPathToPart (const SbName
&partname, SbBool makeifneeded, const SoPath *pathtoextend=NULL)
virtual SbBool setPart (const SbName &partname,
SoNode *from)
SbBool set (const char *namevaluepairliststring)
SbBool set (const char *partnamestring, const char *parameterstring)
virtual void doAction (SoAction *action)
virtual void callback (SoCallbackAction *action)
virtual void GLRender (SoGLRenderAction *action)
virtual void getBoundingBox (SoGetBoundingBoxAction *action)
virtual void getMatrix (SoGetMatrixAction *action)
virtual void handleEvent (SoHandleEventAction *action)
virtual void rayPick (SoRayPickAction *action)
virtual void search (SoSearchAction *action)
virtual void write (SoWriteAction *action)
virtual void getPrimitiveCount (SoGetPrimitiveCountAction
*action)
virtual SoChildList * getChildren (void) const
void printDiagram (void)
void printSubDiagram (const SbName &rootname, int level)
void printTable (void)
virtual void addWriteReference (SoOutput *out, SbBool
isfromfield=FALSE)
SbBool forceChildDrivenWriteRefs (SoOutput *out)
Public Member Functions inherited from SoNode
void setOverride (const SbBool state)
SbBool isOverride (void) const
void setNodeType (const NodeType type)
NodeType getNodeType (void) const
virtual SoNode * copy (SbBool copyconnections=FALSE) const
virtual void GLRenderBelowPath (SoGLRenderAction *action)
virtual void GLRenderInPath (SoGLRenderAction *action)
virtual void GLRenderOffPath (SoGLRenderAction *action)
virtual void pick (SoPickAction *action)
virtual void audioRender (SoAudioRenderAction *action)
virtual void grabEventsSetup (void)
virtual void grabEventsCleanup (void)
virtual void startNotify (void)
virtual void notify (SoNotList *l)
SbUniqueId getNodeId (void) const
virtual void writeInstance (SoOutput *out)
virtual SoFieldContainer * copyThroughConnection (void) const
Public Member Functions inherited from SoFieldContainer
void setToDefaults (void)
SbBool hasDefaultValues (void) const
SbBool fieldsAreEqual (const SoFieldContainer *container) const
void copyFieldValues (const SoFieldContainer *container, SbBool
copyconnections=FALSE)
SbBool set (const char *const fielddata)
void get (SbString &fielddata)
virtual int getFields (SoFieldList &l) const
virtual int getAllFields (SoFieldList &l) const
virtual SoField * getField (const SbName &name) const
virtual SoField * getEventIn (const SbName &name)
const
virtual SoField * getEventOut (const SbName &name)
const
SbBool getFieldName (const SoField *const field, SbName
&name) const
SbBool enableNotify (const SbBool flag)
SbBool isNotifyEnabled (void) const
SbBool set (const char *fielddata, SoInput *input)
void get (SbString &fielddata, SoOutput *out)
virtual SbBool validateNewFieldValue (SoField *field, void
*newval)
SbBool getIsBuiltIn (void) const
virtual void getFieldsMemorySize (size_t &managed, size_t
&unmanaged) const
void setUserData (void *userdata) const
void * getUserData (void) const
Public Member Functions inherited from SoBase
void ref (void) const
void unref (void) const
void unrefNoDelete (void) const
int32_t getRefCount (void) const
void touch (void)
SbBool isOfType (SoType type) const
Returns TRUE if the type of this object is either of the same type or
inherited from type. virtual SbName getName (void)
const
virtual void setName (const SbName &newname)
void addAuditor (void *const auditor, const SoNotRec::Type type)
void removeAuditor (void *const auditor, const SoNotRec::Type
type)
const SoAuditorList & getAuditors (void) const
SbBool shouldWrite (void)
void assertAlive (void) const
Static Public Member Functions
static SoType getClassTypeId (void)
static const SoNodekitCatalog * getClassNodekitCatalog (void)
static void initClass (void)
Static Public Member Functions inherited from SoBaseKit
static SoType getClassTypeId (void)
static void initClass (void)
static const SoNodekitCatalog * getClassNodekitCatalog (void)
static SbBool isSearchingChildren (void)
static void setSearchingChildren (const SbBool newval)
Static Public Member Functions inherited from SoNode
static uint32_t getCompatibilityTypes (const SoType
&nodetype)
static SoType getClassTypeId (void)
static SoNode * getByName (const SbName &name)
static int getByName (const SbName &name, SoNodeList
&l)
static void initClass (void)
Sets up initialization for data common to all instances of this class, like
submitting necessary information to the Coin type system. static void
initClasses (void)
static SbUniqueId getNextNodeId (void)
static int getActionMethodIndex (const SoType type)
static void getBoundingBoxS (SoAction *action, SoNode
*node)
static void GLRenderS (SoAction *action, SoNode *node)
static void callbackS (SoAction *action, SoNode *node)
static void getMatrixS (SoAction *action, SoNode *node)
static void handleEventS (SoAction *action, SoNode *node)
static void pickS (SoAction *action, SoNode *node)
static void rayPickS (SoAction *action, SoNode *node)
static void searchS (SoAction *action, SoNode *node)
static void writeS (SoAction *action, SoNode *node)
static void audioRenderS (SoAction *action, SoNode *node)
static void getPrimitiveCountS (SoAction *action, SoNode
*node)
Static Public Member Functions inherited from
SoFieldContainer
static void initClass (void)
Sets up initialization for data common to all instances of this class, like
submitting necessary information to the Coin type system. static
SoType getClassTypeId (void)
This static method returns the SoType object associated with objects of
this class. static void cleanupClass (void)
static void initCopyDict (void)
static void addCopy (const SoFieldContainer *orig, const
SoFieldContainer *copy)
static SoFieldContainer * checkCopy (const
SoFieldContainer *orig)
static SoFieldContainer * findCopy (const
SoFieldContainer *orig, const SbBool copyconnections)
static void copyDone (void)
Static Public Member Functions inherited from SoBase
static void initClass (void)
Sets up initialization for data common to all instances of this class, like
submitting necessary information to the Coin type system. static
SoType getClassTypeId (void)
This static method returns the SoType object associated with objects of
this class. static void addName (SoBase *const base, const
char *const name)
static void removeName (SoBase *const base, const char *const
name)
static void incrementCurrentWriteCounter (void)
static void decrementCurrentWriteCounter (void)
static SoBase * getNamedBase (const SbName &name,
SoType type)
static int getNamedBases (const SbName &name,
SoBaseList &baselist, SoType type)
static SbBool read (SoInput *input, SoBase *&base,
SoType expectedtype)
static void setInstancePrefix (const SbString &c)
static void setTraceRefs (SbBool trace)
static SbBool getTraceRefs (void)
static SbBool connectRoute (SoInput *input, const SbName
&fromnodename, const SbName &fromfieldname, const
SbName &tonodename, const SbName &tofieldname)
static SbBool readRoute (SoInput *input)
Protected Member Functions
virtual const SoFieldData * getFieldData (void)
const
virtual ~SoSceneKit ()
Protected Member Functions inherited from SoBaseKit
virtual ~SoBaseKit ()
virtual SoNode * addToCopyDict (void) const
virtual void copyContents (const SoFieldContainer *fromfc,
SbBool copyconnections)
SoGroup * getContainerNode (const SbName &listname,
SbBool makeifneeded=TRUE)
virtual SoNode * getAnyPart (const SbName &partname,
SbBool makeifneeded, SbBool leafcheck=FALSE, SbBool publiccheck=FALSE)
virtual SoNodeKitPath * createPathToAnyPart (const SbName
&partname, SbBool makeifneeded, SbBool leafcheck=FALSE, SbBool
publiccheck=FALSE, const SoPath *pathtoextend=NULL)
virtual SbBool setAnyPart (const SbName &partname,
SoNode *from, SbBool anypart=TRUE)
void createNodekitPartsList (void)
void createFieldList (void)
virtual void createDefaultParts (void)
const SoNodekitParts * getNodekitPartsList (void) const
const SbList< SoSFNode * > &
getCatalogInstances (void) const
void catalogError (void)
virtual SbBool setUpConnections (SbBool onoff, SbBool doitalways=FALSE)
virtual SbBool readInstance (SoInput *in, unsigned short flags)
virtual void setDefaultOnNonWritingFields (void)
void countMyFields (SoOutput *out)
virtual SbBool setPart (const int partNum, SoNode *node)
Protected Member Functions inherited from SoNode
SoNode (void)
virtual ~SoNode ()
Protected Member Functions inherited from SoFieldContainer
SoFieldContainer (void)
virtual ~SoFieldContainer ()
Protected Member Functions inherited from SoBase
SoBase (void)
virtual ~SoBase ()
virtual void destroy (void)
SbBool hasMultipleWriteRefs (void) const
SbBool writeHeader (SoOutput *out, SbBool isgroup, SbBool
isengine) const
void writeFooter (SoOutput *out) const
virtual const char * getFileFormatName (void) const
virtual SoNotRec createNotRec (void)
Static Protected Member Functions
static const SoFieldData ** getFieldDataPtr (void)
static const SoNodekitCatalog ** getClassNodekitCatalogPtr
(void)
Static Protected Member Functions inherited from SoBaseKit
static const SoFieldData ** getFieldDataPtr (void)
static const SoNodekitCatalog ** getClassNodekitCatalogPtr
(void)
Static Protected Member Functions inherited from SoNode
static const SoFieldData ** getFieldDataPtr (void)
static void setNextActionMethodIndex (int index)
static int getNextActionMethodIndex (void)
static void incNextActionMethodIndex (void)
static void setCompatibilityTypes (const SoType &nodetype,
const uint32_t bitmask)
Static Protected Member Functions inherited from SoBase
static uint32_t getCurrentWriteCounter (void)
static void staticDataLock (void)
static void staticDataUnlock (void)
Protected Attributes
SoSFNode cameraList
SoSFNode childList
SoSFNode lightList
SoSFNode topSeparator
Protected Attributes inherited from SoBaseKit
SoSFNode callbackList
SoChildList * children
SbBool connectionsSetUp
Protected Attributes inherited from SoNode
SbUniqueId uniqueId
Protected Attributes inherited from SoFieldContainer
SbBool isBuiltIn
Additional Inherited Members
Public Types inherited from SoNode
enum NodeType { INVENTOR = 0x0000, VRML1 = 0x0001,
VRML2 = 0x0002, INVENTOR_1 = 0x0004, INVENTOR_2_0 =
0x0008, INVENTOR_2_1 = 0x0010, INVENTOR_2_5 = 0x0020,
INVENTOR_2_6 = 0x0040, COIN_1_0 = 0x0080, COIN_2_0 =
0x0100, EXTENSION = 0x0200, COIN_2_2 = 0x0400, COIN_2_3
= 0x0800, COIN_2_4 = 0x1000, INVENTOR_5_0 = 0x2000,
COIN_2_5 = 0x4000, COIN_3_0 = 0x8000, INVENTOR_6_0 =
0x10000, COIN_4_0 = 0x20000 }
Public Attributes inherited from SoBase
Protected Types inherited from SoBase
enum BaseFlags { IS_ENGINE = 0x01, IS_GROUP = 0x02 }
Static Protected Attributes inherited from SoNode
static SbUniqueId nextUniqueId = 1
static int nextActionMethodIndex = 0
Detailed Description
The SoSceneKit class collects node kits needed to set up a scene: camera, light and shapes.
Nodekit structure (new entries versus parent class marked with arrow prefix):
CLASS SoSceneKit -->'this' 'callbackList' --> 'topSeparator' --> 'cameraList' --> 'lightList' --> 'childList'
(See SoBaseKit::printDiagram() for information about the output formatting.)
Detailed information on catalog parts:
CLASS SoSceneKit PVT 'this', SoSceneKit --- 'callbackList', SoNodeKitListPart [ SoCallback, SoEventCallback ] PVT 'topSeparator', SoSeparator --- 'cameraList', SoNodeKitListPart [ SoCameraKit ] 'lightList', SoNodeKitListPart [ SoLightKit ] 'childList', SoNodeKitListPart [ SoShapeKit, SoSeparatorKit ]
(See SoBaseKit::printTable() for information about the output formatting.)
Constructor & Destructor Documentation
SoSceneKit::SoSceneKit (void )
Constructor.
SoSceneKit::~SoSceneKit () [protected], [virtual]
Destructor.
Member Function Documentation
SoType SoSceneKit::getClassTypeId (void ) [static]
This static method returns the SoType object associated with objects of this class.
SoType SoSceneKit::getTypeId (void ) const [virtual]
Returns the type identification of an object derived from a class inheriting SoBase. This is used for runtime type checking and 'downward' casting.
Reimplemented from SoBaseKit.
const SoFieldData ** SoSceneKit::getFieldDataPtr (void ) [static], [protected]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Returns the SoFieldData class which holds information about fields in
this node.
const SoFieldData * SoSceneKit::getFieldData (void ) const [protected], [virtual]
Returns a pointer to the class-wide field data storage object for this instance. If no fields are present, returns NULL.
Reimplemented from SoBaseKit.
const SoNodekitCatalog * SoSceneKit::getClassNodekitCatalog (void ) [static]
Returns the nodekit catalog which defines the layout of this class' kit.
const SoNodekitCatalog * SoSceneKit::getNodekitCatalog (void ) const [virtual]
Returns the nodekit catalog which defines the layout of this class' kit.
Reimplemented from SoBaseKit.
const SoNodekitCatalog ** SoSceneKit::getClassNodekitCatalogPtr (void ) [static], [protected]
Returns the pointer to the pointer of the nodekit catalog for this class.
int SoSceneKit::getCameraNumber (void )
Returns the index of the current active camera in cameraList.
void SoSceneKit::setCameraNumber (int camnum)
Sets the current active camera in cameraList.
SbBool SoSceneKit::affectsState (void ) const [virtual]
Returns TRUE if the node could have any effect on the state during traversal.
If it returns FALSE, no data in the traversal state will change from the pre-traversal state to the post-traversal state. The SoSeparator node will for instance return FALSE, as it pushes and pops the state before and after traversal of its children. All SoShape nodes will also return FALSE, as just pushing out geometry data to the rendering engine won't affect the actual rendering state.
The default method returns TRUE, on a 'better safe than sorry' philosophy.
Reimplemented from SoNode.
Author
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Fri Sep 6 2024 15:32:06 | Version 4.0.3 |