SoRenderManager::Superimposition(3) Coin SoRenderManager::Superimposition(3)

SoRenderManager::Superimposition


enum StateFlags { ZBUFFERON = 0x0001, CLEARZBUFFER = 0x0002, AUTOREDRAW = 0x0004, BACKGROUND = 0x0008 }


Superimposition (SoNode *scene, SbBool enabled, SoRenderManager *manager, uint32_t flags)
void render (SoGLRenderAction *action, SbBool clearcolorbuffer=FALSE)
void setEnabled (SbBool yes)
int getStateFlags (void) const
void setTransparencyType (SoGLRenderAction::TransparencyType transparencytype)

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Tue Dec 26 2023 17:59:22 Version 4.0.2