SoEnvironmentElement(3) Coin SoEnvironmentElement(3)

SoEnvironmentElement - The SoEnvironmentElement class is yet to be documented.

#include <Inventor/elements/SoEnvironmentElement.h>

Inherits SoReplacedElement.

Inherited by SoGLEnvironmentElement.


enum FogType { NONE, HAZE, FOG, SMOKE }


virtual void init (SoState *state)
virtual void print (FILE *file) const
FIXME: write doc.

Public Member Functions inherited from SoReplacedElement
virtual SbBool matches (const SoElement *element) const
virtual SoElement * copyMatchInfo () const
SbUniqueId getNodeId () const

Public Member Functions inherited from SoElement
const SoType getTypeId (void) const
int getStackIndex (void) const
virtual void push (SoState *state)
virtual void pop (SoState *state, const SoElement *prevTopElement)
void setDepth (const int depth)
int getDepth (void) const
virtual ~SoElement ()


static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void * createInstance (void)
static void initClass (void)
static void set (SoState *const state, SoNode *const node, const float ambientIntensity, const SbColor &ambientColor, const SbVec3f &attenuation, const int32_t fogType, const SbColor &fogColor, const float fogVisibility, const float fogStart=0.0f)
FIXME: write doc. static void get (SoState *const state, float &ambientIntensity, SbColor &ambientColor, SbVec3f &attenuation, int32_t &fogType, SbColor &fogColor, float &fogVisibility, float &fogStart)
FIXME: write doc. static float getAmbientIntensity (SoState *const state)
FIXME: write doc. static float getFogVisibility (SoState *const state)
FIXME: write doc. static const SbVec3f & getLightAttenuation (SoState *const state)
FIXME: write doc. static const SbColor & getAmbientColor (SoState *const state)
FIXME: write doc. static const SbColor & getFogColor (SoState *const state)
FIXME: write doc. static int32_t getFogType (SoState *const state)
FIXME: write doc. static void getDefault (float &ambientIntensity, SbColor &ambientColor, SbVec3f &attenuation, int32_t &fogType, SbColor &fogColor, float &fogVisibility, float &fogNear)
FIXME: write doc.

Static Public Member Functions inherited from SoReplacedElement
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void initClass (void)

Static Public Member Functions inherited from SoElement
static void initClass (void)
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void initElements (void)
static int getNumStackIndices (void)
static SoType getIdFromStackIndex (const int stackIndex)


virtual ~SoEnvironmentElement ()
virtual void setElt (SoState *const state, const float ambientIntensity, const SbColor &ambientColor, const SbVec3f &attenuation, const int32_t fogType, const SbColor &fogColor, const float fogVisibility, const float fogNear)
FIXME: doc.

Protected Member Functions inherited from SoReplacedElement
virtual ~SoReplacedElement ()

Protected Member Functions inherited from SoElement
SoElement (void)
void capture (SoState *const state) const
virtual void captureThis (SoState *state) const
void setTypeId (const SoType typeId)
void setStackIndex (const int index)
SoElement * getNextInStack (void) const
SoElement * getNextFree (void) const


float ambientIntensity
SbColor ambientColor
SbVec3f attenuation
int32_t fogType
SbColor fogColor
float fogVisibility
float fogStart

Protected Attributes inherited from SoReplacedElement
SbUniqueId nodeId

Protected Attributes inherited from SoElement
SoType typeId
int stackIndex
int depth

Static Protected Member Functions inherited from SoReplacedElement
static SoElement * getElement (SoState *const state, const int stackIndex, SoNode *const node)

Static Protected Member Functions inherited from SoElement
static SoElement * getElement (SoState *const state, const int stackIndex)
static const SoElement * getConstElement (SoState *const state, const int stackIndex)
static int createStackIndex (const SoType id)

Static Protected Attributes inherited from SoElement
static int classStackIndex
static SoTypeList * stackToType

The SoEnvironmentElement class is yet to be documented.

FIXME: write doc.

enum SoEnvironmentElement::FogType

FIXME: write doc.

Destructor.

SoType SoEnvironmentElement::getClassTypeId (void) [static]

This static method returns the SoType object associated with objects of this class.

This static method returns the state stack index for the class.

void * SoEnvironmentElement::createInstance (void) [static]

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.


Creates a new instance of the class type corresponding to the SoType object.

void SoEnvironmentElement::initClass (void) [static]

Initialize relevant common data for all instances, like the type system.

void SoEnvironmentElement::init (SoState * state) [virtual]

Initializes the element to its default value. The defaults for the environment settings are:

SoEnvironmentElement::ambientIntensity = 0.2 SoEnvironmentElement::ambientColor = SbColor(1.0, 1.0, 1.0) SoEnvironmentElement::attenuation = SbVec3f(0.0, 0.0, 1.0) SoEnvironmentElement::fogType = SoEnvironmentElement::NONE SoEnvironmentElement::fogColor = SbColor(1.0, 1.0, 1.0) SoEnvironmentElement::fogVisibility = 0.0 SoEnvironmentElement::fogStart = 0.0

Reimplemented from SoReplacedElement.

Reimplemented in SoGLEnvironmentElement.

void SoEnvironmentElement::print (FILE * file) const [virtual]

FIXME: write doc.

Reimplemented from SoReplacedElement.

void SoEnvironmentElement::setElt (SoState *const state, const float ambientIntensity, const SbColor & ambientColor, const SbVec3f & attenuation, const int32_t fogType, const SbColor & fogColor, const float fogVisibility, const float fogNear) [protected], [virtual]

FIXME: doc.

Reimplemented in SoGLEnvironmentElement.

FIXME: write doc.

FIXME: write doc.

FIXME: write doc.

FIXME: write doc.

FIXME: write doc.

FIXME: write doc.

FIXME: write doc.

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Tue Dec 26 2023 17:59:22 Version 4.0.2