SoBoxHighlightRenderAction(3) Coin SoBoxHighlightRenderAction(3)

SoBoxHighlightRenderAction - The SoBoxHighlightRenderAction class renders the scene with highlighted boxes around selections.

#include <Inventor/actions/SoBoxHighlightRenderAction.h>

Inherits SoGLRenderAction.


virtual SoType getTypeId (void) const
SoBoxHighlightRenderAction (void)
SoBoxHighlightRenderAction (const SbViewportRegion &viewportregion)
virtual ~SoBoxHighlightRenderAction (void)
virtual void apply (SoNode *node)
virtual void apply (SoPath *path)
virtual void apply (const SoPathList &pathlist, SbBool obeysrules=FALSE)
void setVisible (const SbBool visible)
SbBool isVisible (void) const
void setColor (const SbColor &color)
const SbColor & getColor (void)
void setLinePattern (unsigned short pattern)
unsigned short getLinePattern (void) const
void setLineWidth (const float width)
float getLineWidth (void) const

Public Member Functions inherited from SoGLRenderAction
SoGLRenderAction (const SbViewportRegion &viewportregion)
virtual ~SoGLRenderAction (void)
void setViewportRegion (const SbViewportRegion &newregion)
const SbViewportRegion & getViewportRegion (void) const
void setUpdateArea (const SbVec2f &origin, const SbVec2f &size)
void getUpdateArea (SbVec2f &origin, SbVec2f &size) const
void setAbortCallback (SoGLRenderAbortCB *const func, void *const userdata)
void getAbortCallback (SoGLRenderAbortCB *&func_out, void *&userdata_out) const
void setTransparencyType (const TransparencyType type)
TransparencyType getTransparencyType (void) const
void setTransparentDelayedObjectRenderType (TransparentDelayedObjectRenderType type)
TransparentDelayedObjectRenderType getTransparentDelayedObjectRenderType (void) const
void setSmoothing (const SbBool smooth)
SbBool isSmoothing (void) const
void setNumPasses (const int num)
int getNumPasses (void) const
void setPassUpdate (const SbBool flag)
SbBool isPassUpdate (void) const
void setPassCallback (SoGLRenderPassCB *const func, void *const userdata)
void setCacheContext (const uint32_t context)
uint32_t getCacheContext (void) const
void addDelayedPath (SoPath *path)
SbBool isRenderingDelayedPaths (void) const
SbBool handleTransparency (SbBool istransparent=FALSE)
void setCurPass (const int passnum, const int numpasses)
int getCurPass (void) const
SbBool abortNow (void)
void setRenderingIsRemote (SbBool isremote)
SbBool getRenderingIsRemote (void) const
virtual void invalidateState (void)
void addPreRenderCallback (SoGLPreRenderCB *func, void *userdata)
void removePreRenderCallback (SoGLPreRenderCB *func, void *userdata)
void setSortedLayersNumPasses (int num)
int getSortedLayersNumPasses (void) const
void setSortedObjectOrderStrategy (const SortedObjectOrderStrategy strategy, SoGLSortedObjectOrderCB *cb=NULL, void *closure=NULL)
void setDelayedObjDepthWrite (SbBool write)
SbBool getDelayedObjDepthWrite (void) const
SbBool isRenderingTranspPaths (void) const
SbBool isRenderingTranspBackfaces (void) const

Public Member Functions inherited from SoAction
virtual ~SoAction (void)
virtual SbBool isOfType (SoType type) const
void apply (SoAction *beingApplied)
AppliedCode getWhatAppliedTo (void) const
SoNode * getNodeAppliedTo (void) const
SoPath * getPathAppliedTo (void) const
const SoPathList * getPathListAppliedTo (void) const
const SoPathList * getOriginalPathListAppliedTo (void) const
SbBool isLastPathListAppliedTo (void) const
PathCode getPathCode (int &numindices, const int *&indices)
void traverse (SoNode *const node)
SbBool hasTerminated (void) const
const SoPath * getCurPath (void)
SoState * getState (void) const
PathCode getCurPathCode (void) const
virtual SoNode * getCurPathTail (void)
void usePathCode (int &numindices, const int *&indices)
void pushCurPath (const int childindex, SoNode *node=NULL)
void popCurPath (const PathCode prevpathcode)
void pushCurPath (void)
void popPushCurPath (const int childindex, SoNode *node=NULL)
void popCurPath (void)
void switchToPathTraversal (SoPath *path)
void switchToNodeTraversal (SoNode *node)


static SoType getClassTypeId (void)
static void addMethod (const SoType type, SoActionMethod method)
static void enableElement (const SoType type, const int stackindex)
static void initClass (void)

Static Public Member Functions inherited from SoGLRenderAction
static SoType getClassTypeId (void)
static void addMethod (const SoType type, SoActionMethod method)
static void enableElement (const SoType type, const int stackindex)
static void initClass (void)

Static Public Member Functions inherited from SoAction
static void initClass (void)
static void initClasses (void)
static SoType getClassTypeId (void)
static void nullAction (SoAction *action, SoNode *node)


virtual const SoEnabledElementsList & getEnabledElements (void) const

Protected Member Functions inherited from SoGLRenderAction
virtual void beginTraversal (SoNode *node)
virtual void endTraversal (SoNode *node)

Protected Member Functions inherited from SoAction
SoAction (void)
void setTerminated (const SbBool flag)
virtual SbBool shouldCompactPathList (void) const


static SoEnabledElementsList * getClassEnabledElements (void)
static SoActionMethodList * getClassActionMethods (void)

Static Protected Member Functions inherited from SoGLRenderAction
static SoEnabledElementsList * getClassEnabledElements (void)
static SoActionMethodList * getClassActionMethods (void)

Static Protected Member Functions inherited from SoAction
static SoEnabledElementsList * getClassEnabledElements (void)
static SoActionMethodList * getClassActionMethods (void)


SbBool hlVisible

Protected Attributes inherited from SoAction
SoState * state
SoActionMethodList * traversalMethods

Public Types inherited from SoGLRenderAction
enum TransparencyType { SCREEN_DOOR, ADD, DELAYED_ADD, SORTED_OBJECT_ADD, BLEND, DELAYED_BLEND, SORTED_OBJECT_BLEND, SORTED_OBJECT_SORTED_TRIANGLE_ADD, SORTED_OBJECT_SORTED_TRIANGLE_BLEND, NONE, SORTED_LAYERS_BLEND }
enum TransparentDelayedObjectRenderType { ONE_PASS, NONSOLID_SEPARATE_BACKFACE_PASS }
enum AbortCode { CONTINUE, ABORT, PRUNE, DELAY }
enum SortedObjectOrderStrategy { BBOX_CENTER, BBOX_CLOSEST_CORNER, BBOX_FARTHEST_CORNER, CUSTOM_CALLBACK }
typedef AbortCode SoGLRenderAbortCB(void *userdata)

Public Types inherited from SoAction
enum AppliedCode { NODE = 0, PATH = 1, PATH_LIST = 2 }
enum PathCode { NO_PATH = 0, IN_PATH = 1, BELOW_PATH = 2, OFF_PATH = 3 }

The SoBoxHighlightRenderAction class renders the scene with highlighted boxes around selections.

This action performs the same tasks as its parent class, SoGLRenderAction, with the added ability to render highlighted bounding boxes around geometry in selected nodes. This is a simple but convenient way of giving feedback to the user upon interaction with the scene graph.

To have the highlighting actually happen (and to be able to automatically 'select' nodes by picking with the mouse cursor), you need to use SoSelection nodes in place of group nodes.

See also

SoLineHighlightRenderAction, SoSelection

Default constructor. Note: passes a default SbViewportRegion to the parent constructor.

Constructor, taking an explicit viewportregion to render.

Destructor.

SoType SoBoxHighlightRenderAction::getTypeId (void ) const [virtual]

Returns the type identification of an object derived from a class inheriting SoAction. This is used for runtime type checking and 'downward' casting.

Reimplemented from SoGLRenderAction.

SoType SoBoxHighlightRenderAction::getClassTypeId (void ) [static]

This static method returns the SoType object associated with objects of this class.

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

const SoEnabledElementsList & SoBoxHighlightRenderAction::getEnabledElements (void ) const [protected], [virtual]

Returns list of enabled elements.

Reimplemented from SoGLRenderAction.

SoEnabledElementsList * SoBoxHighlightRenderAction::getClassEnabledElements (void ) [static], [protected]

Returns list of enabled elements for this class. The enabledElements and methods variables are protected in the original OIV API. This is not such a good idea, since exposed static class member variables is a major grievance with regard to Win32 DLLs. This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.

SoActionMethodList * SoBoxHighlightRenderAction::getClassActionMethods (void ) [static], [protected]

Returns list of action methods for this class. The enabledElements and methods variables are protected in the original OIV API. This is not such a good idea, since exposed static class member variables is a major grievance with regard to Win32 DLLs. This function is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.

Initializes the runtime type system for this class, and sets up the enabled elements and action method list.

void SoBoxHighlightRenderAction::apply (SoNode * root) [virtual]

Applies the action to the scene graph rooted at root.

Note that you should not apply an action to a node with a zero reference count. The behavior in that case is undefined.

Reimplemented from SoAction.

void SoBoxHighlightRenderAction::apply (SoPath * path) [virtual]

Applies the action to the parts of the graph defined by path.

Note that an SoPath will also contain all nodes that may influence e.g. geometry nodes in the path. So for instance applying an SoGLRenderAction on an SoPath will render that path as expected in the view, where geometry will get its materials, textures, and other appearance settings correctly.

If the path ends in an SoGroup node, the action will also traverse the tail node's children.

Reimplemented from SoAction.

Applies action to the graphs defined by pathlist. If obeysrules is set to TRUE, pathlist must obey the following four conditions (which is the case for path lists returned from search actions for non-group nodes and path lists returned from picking actions):

All paths must start at the same head node. All paths must be sorted in traversal order. The paths must be unique. No path can continue through the end point of another path.

See also

SoAction::apply(SoPath * path)

Reimplemented from SoAction.

Sets if highlighted boxes should be visible when rendering. Defaults to TRUE.

Returns TRUE if highlighted boxes are visible otherwise FALSE.

Sets the color for the highlighted boxes. Defaults to completely red.

const SbColor & SoBoxHighlightRenderAction::getColor (void )

Returns the rendering color of the highlighted boxes.

Sets the line pattern used for the highlighted boxes. Defaults to 0xffff (i.e. drawn with no stipples).

Returns the line pattern used when drawing boxes.

Sets the line width used when drawing boxes, in screen pixels (as for all OpenGL rendering). Defaults to 3.

Returns the line width used when drawing highlight boxes.

Boolean which decides whether or not the highlights for selected nodes should be visible.

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Fri Sep 6 2024 15:32:06 Version 4.0.3