SoBBoxModelMatrixElement(3) | Coin | SoBBoxModelMatrixElement(3) |
NAME
SoBBoxModelMatrixElement - The SoBBoxModelMatrixElement class keeps track of the current model matrix during a scene graph traversal. It is used by amongst others the SoGetBoundingBoxAction class.
SYNOPSIS
#include <Inventor/elements/SoBBoxModelMatrixElement.h>
Inherits SoModelMatrixElement.
Public Member Functions
virtual void init (SoState *state)
FIXME: write doc. virtual void push (SoState *state)
FIXME: write doc.
Public Member Functions inherited from SoModelMatrixElement
virtual SbBool matches (const SoElement *element) const
const SbMatrix & getModelMatrix (void) const
Public Member Functions inherited from SoAccumulatedElement
Public Member Functions inherited from SoElement
const SoType getTypeId (void) const
int getStackIndex (void) const
virtual void pop (SoState *state, const SoElement
*prevTopElement)
void setDepth (const int depth)
int getDepth (void) const
virtual void print (FILE *file=stdout) const
virtual ~SoElement ()
Static Public Member Functions
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void * createInstance (void)
static void initClass (void)
static void reset (SoState *const state, SoNode *const
node)
static void pushMatrix (SoState *const state, SbMatrix
&matrix, SbMatrix &localmatrix)
static void popMatrix (SoState *const state, const
SbMatrix &matrix, const SbMatrix &localmatrix)
Static Public Member Functions inherited from
SoModelMatrixElement
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void * createInstance (void)
static void initClass (void)
static void makeIdentity (SoState *const state, SoNode
*const node)
static void set (SoState *const state, SoNode *const
node, const SbMatrix &matrix)
static void setCullMatrix (SoState *state, SoNode *node,
const SbMatrix &matrix)
static void mult (SoState *const state, SoNode *const
node, const SbMatrix &matrix)
static void translateBy (SoState *const state, SoNode
*const node, const SbVec3f &translation)
static void rotateBy (SoState *const state, SoNode *const
node, const SbRotation &rotation)
static void scaleBy (SoState *const state, SoNode *const
node, const SbVec3f &scaleFactor)
static SbMatrix pushMatrix (SoState *const state)
static void popMatrix (SoState *const state, const
SbMatrix &matrix)
static const SbMatrix & getCombinedCullMatrix
(SoState *const state)
static const SbMatrix & get (SoState *const state)
static const SbMatrix & get (SoState *const state,
SbBool &isIdentity)
Static Public Member Functions inherited from
SoAccumulatedElement
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void initClass (void)
Static Public Member Functions inherited from SoElement
static void initClass (void)
static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void initElements (void)
static int getNumStackIndices (void)
static SoType getIdFromStackIndex (const int stackIndex)
Protected Member Functions
virtual ~SoBBoxModelMatrixElement ()
virtual void makeEltIdentity (void)
FIXME: write doc. virtual void setElt (const SbMatrix
&matrix)
FIXME: write doc. virtual void multElt (const SbMatrix
&matrix)
FIXME: write doc. virtual void translateEltBy (const SbVec3f
&translation)
FIXME: write doc. virtual void rotateEltBy (const SbRotation
&translation)
FIXME: write doc. virtual void scaleEltBy (const SbVec3f
&scaleFactor)
FIXME: write doc. virtual SbMatrix pushMatrixElt ()
virtual void popMatrixElt (const SbMatrix &matrix)
Protected Member Functions inherited from
SoModelMatrixElement
virtual ~SoModelMatrixElement ()
Protected Member Functions inherited from
SoAccumulatedElement
virtual ~SoAccumulatedElement ()
void clearNodeIds (void)
void addNodeId (const SoNode *const node)
void setNodeId (const SoNode *const node)
void copyNodeIds (const SoAccumulatedElement *copyfrom)
virtual SoElement * copyMatchInfo (void) const
virtual void captureThis (SoState *state) const
Protected Member Functions inherited from SoElement
SoElement (void)
void capture (SoState *const state) const
void setTypeId (const SoType typeId)
void setStackIndex (const int index)
SoElement * getNextInStack (void) const
SoElement * getNextFree (void) const
Additional Inherited Members
Static Protected Member Functions inherited from SoElement
static SoElement * getElement (SoState *const state,
const int stackIndex)
static const SoElement * getConstElement (SoState *const
state, const int stackIndex)
static int createStackIndex (const SoType id)
Protected Attributes inherited from SoModelMatrixElement
SbMatrix modelMatrix
SbMatrix cullMatrix
SbMatrix combinedMatrix
uint32_t flags
Protected Attributes inherited from SoAccumulatedElement
SbList< SbUniqueId > nodeIds
Protected Attributes inherited from SoElement
SoType typeId
int stackIndex
int depth
Static Protected Attributes inherited from SoElement
static int classStackIndex
static SoTypeList * stackToType
Detailed Description
The SoBBoxModelMatrixElement class keeps track of the current model matrix during a scene graph traversal. It is used by amongst others the SoGetBoundingBoxAction class.
Constructor & Destructor Documentation
SoBBoxModelMatrixElement::~SoBBoxModelMatrixElement () [protected], [virtual]
Destructor.
Member Function Documentation
SoType SoBBoxModelMatrixElement::getClassTypeId (void ) [static]
This static method returns the SoType object associated with objects of this class.
int SoBBoxModelMatrixElement::getClassStackIndex (void ) [static]
This static method returns the state stack index for the class.
void * SoBBoxModelMatrixElement::createInstance (void ) [static]
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Creates a new instance of the class type corresponding to the SoType
object.
void SoBBoxModelMatrixElement::initClass (void ) [static]
Initialize relevant common data for all instances, like the type system.
void SoBBoxModelMatrixElement::init (SoState * state) [virtual]
FIXME: write doc.
Reimplemented from SoModelMatrixElement.
void SoBBoxModelMatrixElement::push (SoState * state) [virtual]
FIXME: write doc.
Reimplemented from SoModelMatrixElement.
void SoBBoxModelMatrixElement::reset (SoState *const state, SoNode *const node) [static]
This method is for the SoGetBoundingBoxAction class so it can reset the current model matrix and all local matrices to identity.
void SoBBoxModelMatrixElement::pushMatrix (SoState *const state, SbMatrix & matrix, SbMatrix & localmatrix) [static]
This method keeps two matrices up-to-date as opposed to the method it replaces.
void SoBBoxModelMatrixElement::popMatrix (SoState *const state, const SbMatrix & matrix, const SbMatrix & localmatrix) [static]
This method keeps two matrices up-to-date as opposed to the method it replaces.
void SoBBoxModelMatrixElement::makeEltIdentity (void ) [protected], [virtual]
FIXME: write doc.
Reimplemented from SoModelMatrixElement.
void SoBBoxModelMatrixElement::setElt (const SbMatrix & matrix) [protected], [virtual]
FIXME: write doc.
Reimplemented from SoModelMatrixElement.
void SoBBoxModelMatrixElement::multElt (const SbMatrix & matrix) [protected], [virtual]
FIXME: write doc.
Reimplemented from SoModelMatrixElement.
void SoBBoxModelMatrixElement::translateEltBy (const SbVec3f & translation) [protected], [virtual]
FIXME: write doc.
Reimplemented from SoModelMatrixElement.
void SoBBoxModelMatrixElement::rotateEltBy (const SbRotation & translation) [protected], [virtual]
FIXME: write doc.
Reimplemented from SoModelMatrixElement.
void SoBBoxModelMatrixElement::scaleEltBy (const SbVec3f & scaleFactor) [protected], [virtual]
FIXME: write doc.
Reimplemented from SoModelMatrixElement.
SbMatrix SoBBoxModelMatrixElement::pushMatrixElt (void ) [protected], [virtual]
This method is for debug use only.
Reimplemented from SoModelMatrixElement.
void SoBBoxModelMatrixElement::popMatrixElt (const SbMatrix & m) [protected], [virtual]
This method is for debug use only.
Reimplemented from SoModelMatrixElement.
Author
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Fri Sep 6 2024 15:32:06 | Version 4.0.3 |