SbBox3s(3) Coin SbBox3s(3)

SbBox3s - The SbBox3s class is a 3 dimensional box with short integer coordinates.

#include <Inventor/SbBox3s.h>


SbBox3s (void)
SbBox3s (short xmin, short ymin, short zmin, short xmax, short ymax, short zmax)
SbBox3s (const SbVec3s &minpoint, const SbVec3s &maxpoint)
SbBox3s (const SbBox3i32 &box)
SbBox3s (const SbBox3f &box)
SbBox3s (const SbBox3d &box)
SbBox3s & setBounds (short xmin, short ymin, short zmin, short xmax, short ymax, short zmax)
SbBox3s & setBounds (const SbVec3s &minpoint, const SbVec3s &maxpoint)
SbBox3s & setBounds (const SbBox3i32 &box)
SbBox3s & setBounds (const SbBox3f &box)
SbBox3s & setBounds (const SbBox3d &box)
void getBounds (short &xmin, short &ymin, short &zmin, short &xmax, short &ymax, short &zmax) const
void getBounds (SbVec3s &minpoint, SbVec3s &maxpoint) const
const SbVec3s & getMin (void) const
SbVec3s & getMin (void)
const SbVec3s & getMax (void) const
SbVec3s & getMax (void)
void extendBy (const SbVec3s &pt)
void extendBy (const SbBox3s &box)
void makeEmpty (void)
SbBool isEmpty (void) const
SbBool hasVolume (void) const
int getVolume (void) const
SbBool intersect (const SbVec3s &pt) const
SbBool intersect (const SbBox3s &box) const
SbVec3f getClosestPoint (const SbVec3f &pt) const
SbVec3f getCenter (void) const
void getOrigin (short &originX, short &originY, short &originZ) const
void getSize (short &sizeX, short &sizeY, short &sizeZ) const
SbVec3s getSize (void) const


SbVec3s minpt
SbVec3s maxpt

(Note that these are not member symbols.)
int operator== (const SbBox3s &b1, const SbBox3s &b2)
int operator!= (const SbBox3s &b1, const SbBox3s &b2)

The SbBox3s class is a 3 dimensional box with short integer coordinates.

This box class is used by other classes in Coin for data exchange. It provides storage for two box corners with short integer coordinates.

See also

SbBox2s, SbBox2f, SbBox2d, SbBox3f, SbBox3d, SbXfBox3f.

Since

Coin 2.0

TGS Inventor ?.?

The default constructor makes an empty box.

Constructs a box with the given corner coordinates.

xmin should be less than xmax, ymin should be less than ymax, and zmin should be less than zmax if you want to make a valid box.

SbBox3s::SbBox3s (const SbVec3s & minvec, const SbVec3s & maxvec) [inline]

Constructs a box with the given corners.

The coordinates of min should be less than the coordinates of max if you want to make a valid box.

SbBox3s::SbBox3s (const SbBox3i32 & box) [inline], [explicit]

Constructs an SbBox3s instance from the value in an SbBox3i32 instance.

Since

Coin 2.5

SbBox3s::SbBox3s (const SbBox3f & box) [inline], [explicit]

Constructs an SbBox3s instance from the value in an SbBox3f instance.

Since

Coin 2.5

SbBox3s::SbBox3s (const SbBox3d & box) [inline], [explicit]

Constructs an SbBox3s instance from the value in an SbBox3d instance.

Since

Coin 2.5

SbBox3s & SbBox3s::setBounds (short xmin, short ymin, short zmin, short xmax, short ymax, short zmax) [inline]

Reset the boundaries of the box.

xmin should be less than xmax, ymin should be less than ymax, and zmin should be less than xmax if you want to make a valid box.

Returns reference to self.

See also

getBounds().

SbBox3s & SbBox3s::setBounds (const SbVec3s & minvec, const SbVec3s & maxvec) [inline]

Reset the boundaries of the box with the given corners.

The coordinates of minvec should be less than the coordinates of maxvec if you want to make a valid box.

Returns reference to self.

See also

getBounds().

SbBox3s & SbBox3s::setBounds (const SbBox3i32 & box)

Reset the boundaries to the boundaries of the given box.

Returns reference to self.

See also

getBounds().

SbBox3s & SbBox3s::setBounds (const SbBox3f & box)

Reset the boundaries to the boundaries of the given box.

Returns reference to self.

See also

getBounds().

SbBox3s & SbBox3s::setBounds (const SbBox3d & box)

Reset the boundaries to the boundaries of the given box.

Returns reference to self.

See also

getBounds().

Returns the box boundary coordinates.

See also

setBounds(), getMin(), getMax().

Returns the box corner points.

See also

setBounds(), getMin(), getMax().

const SbVec3s & SbBox3s::getMin (void ) const [inline]

Returns the minimum point. This should usually be the lower left corner point of the box.

See also

getOrigin(), getMax().

SbVec3s & SbBox3s::getMin (void ) [inline]

Returns a modifiable reference to the minimum point.

const SbVec3s & SbBox3s::getMax (void ) const [inline]

Returns the maximum point. This should usually be the upper right corner point of the box.

See also

getMin().

SbVec3s & SbBox3s::getMax (void ) [inline]

Returns a modifiable reference to the maximum point.

void SbBox3s::extendBy (const SbVec3s & point)

Extend the boundaries of the box by the given point, i.e. make the point fit inside the box if it isn't already within it.

void SbBox3s::extendBy (const SbBox3s & box)

Extend the boundaries of the box by the given box parameter. This is equal to calling extendBy() twice with the corner points.

Marks this as an empty box.

See also

isEmpty().

Check if this has been marked as an empty box.

See also

makeEmpty().

Check if the box has been correctly specified and by that virtue has 'positive' volume, i.e. all coordinates of its upper right corner (the maximum point) are greater than the corresponding coordinates of its lower left corner (the minimum point).

Returns the volume of the box.

SbBool SbBox3s::intersect (const SbVec3s & point) const

Check if the given point lies within the boundaries of this box.

SbBool SbBox3s::intersect (const SbBox3s & box) const

Check if box lies entirely or partially within the boundaries of this box.

SbVec3f SbBox3s::getClosestPoint (const SbVec3f & point) const

Return the point on the box closest to the given point. If the given point equals the center, the center point of the positive Z face is returned.

SbVec3f SbBox3s::getCenter (void ) const [inline]

Returns the center point of the box.

Returns the coordinates of the box origin (i.e. the lower left corner).

See also

getMin().

Returns width and height of box.

SbVec3s SbBox3s::getSize (void ) const [inline]

Returns width, height and depth of box as a 3D vector.

Since

Coin 3.0

Check b1 and b2 for equality.

Check b1 and b2 for inequality.

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Fri Sep 6 2024 15:32:06 Version 4.0.3