EXP(3G) [FIXME: manual] EXP(3G)


.SH "NAME" exp - return the natural exponentiation of the parameter


.SH "DECLARATION"


.HP 288u genType exp(genType x);


.SH "PARAMETERS"


.PP x


Specify the value to exponentiate.


.RE


.SH "DESCRIPTION"


.PP exp returns the natural exponentiation of x. i.e., ex.


.SH "VERSION SUPPORT"


.TS allbox tab(:); lB cB s s s s s s s s s s s lB cB cB cB cB cB cB cB cB cB cB cB cB. T{

T}:T{ OpenGL Shading Language Version T} T{ Function Name T}:T{ 1.10 T}:T{ 1.20 T}:T{ 1.30 T}:T{ 1.40 T}:T{ 1.50 T}:T{ 3.30 T}:T{ 4.00 T}:T{ 4.10 T}:T{ 4.20 T}:T{ 4.30 T}:T{ 4.40 T}:T{ 4.50 T} l c c c c c c c c c c c c. T{ exp T}:T{ ✔ T}:T{ ✔ T}:T{ ✔ T}:T{ ✔ T}:T{ ✔ T}:T{ ✔ T}:T{ ✔ T}:T{ ✔ T}:T{ ✔ T}:T{ ✔ T}:T{ ✔ T}:T{ ✔ T}


.SH "SEE ALSO"


.PP sin(), cos(), sinh(), cosh()


.SH "COPYRIGHT"


.PP Copyright © 2011-2014 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. https://opencontent.org/openpub/.

Copyright © 2011-2014 Khronos Group

07/04/2024 [FIXME: source]